Crouching: Difference between revisions
MHStarCraft (talk | contribs) No edit summary |
(that redirect template only makes things more difficult and isn't even simpler to type out...) |
||
Line 1: | Line 1: | ||
{{ArticleIcons|allgames=y}} | {{ArticleIcons|allgames=y}} | ||
:''"Duck" redirects here. For the [[sticker]] in [[Brawl]], see [[List of stickers (Others)|here]]. For the playable character duo which includes a duck, see [[Duck Hunt]].'' | |||
[[Image:Crouching.png|right|thumb|300px|Crouching can be used to avoid some [[projectile]]s.]] | [[Image:Crouching.png|right|thumb|300px|Crouching can be used to avoid some [[projectile]]s.]] |
Revision as of 20:52, September 11, 2014
- "Duck" redirects here. For the sticker in Brawl, see here. For the playable character duo which includes a duck, see Duck Hunt.
Crouching (or Squat internally in Super Smash Bros. Brawl and in Super Smash Bros. Melee's debug menu), often simply called ducking, is a ground-based position achieved by holding down on the control stick or d-pad when standing. Crouching shortens the character's damageable collision bubble and can be used to crouch cancel enemy attacks. A crouching character can also crawl, if the character has the ability. To get up again, stop holding down on the control stick or d-pad.
How well a crouch can help a character dodge attacks is highly dependent on the crouching animation. Some characters can become very difficult to hit since they crouch so low (such as Kirby, Jigglypuff, Snake, and Sheik). Other characters, however, barely lower themselves at all by crouching (such as Meta Knight and Bowser).
Gallery
Mario crouching in Melee