Super Smash Bros. 4

Crash Bomber: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
Line 11: Line 11:


==Origin==
==Origin==
The Crash Bomber first appeared in ''Mega Man 2'' as the weapon of Crash Man, one of the eight robot master bosses. Upon his defeat, Mega Man would be able to use this weapon himself. Though it only had seven uses, the Crash Bomber stuck to walls when fired and powerfully exploded after some time. It was also capable of destroying certain walls and was the weakness of Flash Man and Quick Man. Unlike in ''Smash Bros'', the Crash Bomber was unable to stick to enemies in ''Mega Man 2'', instead simply dealing damage upon hitting them.
The Crash Bomber first appeared in ''Mega Man 2'' as the special weapon of Crash Man, one of the eight robot master bosses. Upon his defeat, Mega Man would be able to use this special weapon himself. Though it only has a limited ammo amount of seven uses, the Crash Bomber stuck to walls when fired and powerfully exploded after some time. It was also capable of destroying certain walls. The Crash Bomber is the weakness of Flash Man, Quick Man and Wily Machine 2 as well as being required to defeat the Boobeam Trap boss in Dr. Wily's castle. Unlike in ''Smash Bros'', the Crash Bomber was unable to stick to enemies in ''Mega Man 2'', instead simply dealing damage upon hitting them.


==Gallery==
==Gallery==

Revision as of 22:19, August 14, 2014

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
Crash Bomber
Crash Bomber
Crash Bomber being shot.
User Mega Man
Universe Mega Man

Crash Bomber (クラッシュボム, Crash Bomb) is Mega Man's side special move. This move functions very similarly to the Gooey Bomb, as it involves a small time bomb being shot out of Mega Man's buster. This bomb latches onto opponents or terrain in its path and starts to beep. After about two seconds, the bomb blows up, sending the opponent flying diagonally. The bomb can be re-latched on a different opponent several times. The bomb can be stuck back onto Mega Man, hurting him in the process.

Origin

The Crash Bomber first appeared in Mega Man 2 as the special weapon of Crash Man, one of the eight robot master bosses. Upon his defeat, Mega Man would be able to use this special weapon himself. Though it only has a limited ammo amount of seven uses, the Crash Bomber stuck to walls when fired and powerfully exploded after some time. It was also capable of destroying certain walls. The Crash Bomber is the weakness of Flash Man, Quick Man and Wily Machine 2 as well as being required to defeat the Boobeam Trap boss in Dr. Wily's castle. Unlike in Smash Bros, the Crash Bomber was unable to stick to enemies in Mega Man 2, instead simply dealing damage upon hitting them.

Gallery