Transport glitch: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
NotAnOuendan (talk | contribs) m (Removing unnecessary categories) |
(Nixed the instruction tone) Tag: Mobile edit |
||
Line 2: | Line 2: | ||
{{stub}} | {{stub}} | ||
The '''transport glitch''' is a [[glitch]] in ''[[Super Smash Bros. Melee]]''. | The '''transport glitch''' is a [[glitch]] in ''[[Super Smash Bros. Melee]]''. | ||
== | ==Activating the glitch== | ||
The glitch can only be activated during a team match in ''Super Smash Bros. Melee''. If one team member has lost all of their lives, | The glitch can only be activated during a team match in ''Super Smash Bros. Melee''. If one team member has lost all of their lives, he or she has the other teammate jump a little higher to where the character would re-appear after falling. Then, the screen is paused, and the defeated teammate [[share stock|life steal]]s when the screen is paused. If performed correctly, the character that was defeated should instantly appear on screen when the game is paused. | ||
[[Category:Glitches (SSBM)]] | [[Category:Glitches (SSBM)]] |
Revision as of 07:23, July 23, 2014
The transport glitch is a glitch in Super Smash Bros. Melee.
Activating the glitch
The glitch can only be activated during a team match in Super Smash Bros. Melee. If one team member has lost all of their lives, he or she has the other teammate jump a little higher to where the character would re-appear after falling. Then, the screen is paused, and the defeated teammate life steals when the screen is paused. If performed correctly, the character that was defeated should instantly appear on screen when the game is paused.