Light Arrow: Difference between revisions

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The '''Light Arrows''' ({{ja|光の弓矢}} ''Hikari no Kyūshi'', '''Bow and Arrow of Light''') are {{SSBB|Zelda}}'s and {{SSBB|Sheik}}'s [[Final Smash]]. When used, Zelda/Sheik draws a large bow and sets an arrow. During this time, any characters in her line of sight will flinch. A second later, the Light Arrow is released, dealing significant damage and likely KO'ing the struck characters. The move goes through walls, and when used, the match will pause as the camera does a slow-motion close-up of each hit character in order (similar to the [[Dragoon]]).
The '''Light Arrows''' ({{ja|光の弓矢}} ''Hikari no Kyūshi'', '''Bow and Arrow of Light''') are [[Princess Zelda|Zelda]]'s and [[Sheik]]'s [[Final Smash]]. When used, Zelda/Sheik draws a large bow and sets an arrow. During this time, any characters in her line of sight will flinch. A second later, the Light Arrow is released, dealing significant damage and likely KO'ing the struck characters. The move goes through walls, and when used, the match will pause as the camera does a slow-motion close-up of each hit character in order (similar to the [[Dragoon]]).


While the basic move is the same whether Zelda or Sheik uses it, there are some differences. The primary difference is that Sheik sends opponents at a [[semi-spike]] angle, while Zelda sends them at more of a 45 degree angle upwards. Sheik's Light Arrow also does slightly more damage, while Zelda's does more knockback (with Zelda's being a OHKO while Sheik's is not).
While the basic move is the same whether Zelda or Sheik uses it, there are some differences. The primary difference is that Sheik sends opponents at a [[semi-spike]] angle, while Zelda sends them at more of a 45 degree angle upwards. Sheik's Light Arrow also does slightly more damage, while Zelda's does more knockback (with Zelda's being a OHKO while Sheik's is not).
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