Super Smash Bros. Melee

Captain Falcon (SSBM)/Neutral attack/Hit 3: Difference between revisions

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{{ArticleIcons|ssbm=y}}
{{ArticleIcons|ssbm=y}}
 
:''For an overview of the overall natural combo, see [[Captain Falcon (SSBM)/Neutral attack|here]].''
==Overview==
Commonly known as the [[Gentleman]], Falcon steps forward and knees the opponent.
 
{{competitive expertise}}
 
==Hitboxes==
==Hitboxes==
{{MeleeHitboxTableHeader}}
{{MeleeHitboxTableHeader}}

Revision as of 13:20, June 9, 2014

For an overview of the overall natural combo, see here.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Clean
0 0 8% 0 Sakurai angle 20 100 0 5.0778 13 4.2966 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
1 0 8% 0 Sakurai angle 20 100 0 3.5154 4 4.2966 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
Late
0 0 6% 0 Sakurai angle 0 100 0 3.906 13 4.2966 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
1 0 6% 0 Sakurai angle 0 100 0 3.1248 4 4.2966 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick

Timing

Continuation window 1-30
Clean hit 5-8
Late hit 9-11
Earliest continuable frame 12
Animation length 31