Directional pad: Difference between revisions

21 bytes removed ,  10 years ago
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I looked at Super Mario Bros. 3's manual (NES), and it was +Control Pad
m (+Control Pad has been used at least since the GBA)
m (I looked at Super Mario Bros. 3's manual (NES), and it was +Control Pad)
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[[File:DPad.png|thumb|The directional pad of the Nintendo 64 controller, the GameCube controller, and for both the Wii Remote and the Classic Controller.]]
[[File:DPad.png|thumb|The directional pad of the Nintendo 64 controller, the GameCube controller, and for both the Wii Remote and the Classic Controller.]]


The '''directional pad''' (shortened '''d-pad''', officially '''control pad''' or '''+Control Pad''') refers to the grey, cross-shaped group of buttons on the left side of the [[GameCube controller|GameCube]] and [[Nintendo 64 controller|Nintendo 64]] [[controllers]], as well as the varyingly-colored group of buttons located on the [[Wii Remote]], [[Classic Controller]], [[Wii U GamePad]], [[Wii U Pro Controller]], and [[Nintendo 3DS]]. In ''[[Super Smash Bros.]]'', it serves no purpose other than menu navigation. In ''[[Super Smash Bros. Melee]]'', it also functions as menu navigation, but also has several other uses. Pressing up during a fight will make the player's character [[taunt]]. The d-pad is also used for activating Fox and Falco's [[Smash Taunt|secret taunts]] and [[Samus's Extended Grapple]]. In [[Camera Mode]] and the Trophy Gallery, the d-pad can be used to move the camera. In ''[[Super Smash Bros. Brawl]]'', it takes the role of the [[control stick]] when played on a Wiimote, and reprises it role of taunts for any other controller. When using the Wii Remote with the [[Nunchuk]], pressing upwards will make the character [[jump]], while pressing sideways will make the character [[grab]] in specified direction, and pressing down will let the character [[shield]].
The '''directional pad''' (shortened '''d-pad''', officially '''+Control Pad''') refers to the grey, cross-shaped group of buttons on the left side of the [[GameCube controller|GameCube]] and [[Nintendo 64 controller|Nintendo 64]] [[controllers]], as well as the varyingly-colored group of buttons located on the [[Wii Remote]], [[Classic Controller]], [[Wii U GamePad]], [[Wii U Pro Controller]], and [[Nintendo 3DS]]. In ''[[Super Smash Bros.]]'', it serves no purpose other than menu navigation. In ''[[Super Smash Bros. Melee]]'', it also functions as menu navigation, but also has several other uses. Pressing up during a fight will make the player's character [[taunt]]. The d-pad is also used for activating Fox and Falco's [[Smash Taunt|secret taunts]] and [[Samus's Extended Grapple]]. In [[Camera Mode]] and the Trophy Gallery, the d-pad can be used to move the camera. In ''[[Super Smash Bros. Brawl]]'', it takes the role of the [[control stick]] when played on a Wiimote, and reprises it role of taunts for any other controller. When using the Wii Remote with the [[Nunchuk]], pressing upwards will make the character [[jump]], while pressing sideways will make the character [[grab]] in specified direction, and pressing down will let the character [[shield]].


When ''[[Super Smash Bros.]]'' is played on the [[Wii]] using a GameCube controller or Classic controller, it's analogous to the N64 controller's [[L button]], used for the character's [[taunt]].
When ''[[Super Smash Bros.]]'' is played on the [[Wii]] using a GameCube controller or Classic controller, it's analogous to the N64 controller's [[L button]], used for the character's [[taunt]].
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