Super Smash Bros. Brawl

Grapple canceling: Difference between revisions

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'''Grapple canceling''' is a technique available to [[Samus (SSBB)|Samus]] and several other characters in ''[[Super Smash Bros. Brawl]]''. The basis of it is the fact that midair grapples are immediately canceled with no lag upon landing.
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'''Grapple canceling''' is a technique available to {{SSBB|Samus}}, {{SSBB|Link}}, {{SSBB|Toon Link}}, and {{SSBB|Lucas}} (the characters who's [[grab]] is a grapple) in ''[[Super Smash Bros. Brawl]]''. The basis of it is the fact that midair grapples are immediately canceled with no lag upon landing.


==Execution==
==Execution==
The easiest way to use the grapple cancel is to [[short hop]]. On the way down from the short-hop, press [[Z]] (or the equivalent grab button on a non-Gamecube Controller). If the character has a midair grapple move, it will extend quickly. Upon landing, there will be no lag, and any other move can be performed immediately.
The easiest way to use the grapple cancel is to [[short hop]]. On the way down from the short-hop, press [[Z]] (or the equivalent grab button on a non-Gamecube Controller). If the character has a midair grapple move, it will extend quickly, and lightly damage those who touch it. Upon landing, there will be no lag, and any other move can be performed immediately.


==Uses==
==Uses==
This is very useful with Samus, as her midair grapple (also known as a ''Z aerial'' or ''Zair'') comes out quickly, has a long range, and has decent stun time on it. Samus can even short hop a Homing Missile and start her Zair upon completion of the Homing Missile, canceling when it hits the ground. This technique is great for pressuring, approaching, and stopping approaches.
This is very useful with Samus, as her midair grapple (also known as a ''Z aerial'' or ''Zair'') comes out quickly, has a long range, and has decent stun time on it. Samus can even short hop a Homing Missile and start her Zair upon completion of the Homing Missile, canceling when it hits the ground. This technique is great for pressuring, approaching, and stopping approaches.
==Characters capable of performing==
The grapple cancel can be performed by any character with a midair grapple.
*Samus
*[[Link (SSBB)|Link]]
*[[Toon Link (SSBB)|Toon Link]]
*[[Lucas (SSBB)|Lucas]]*
<nowiki>*</nowiki>Lucas's midair grapple deals no damage, though it does reduce his landing lag.


==External links==
==External links==
[http://www.youtube.com/watch?v=7EnqhP6JeIo Grapple Canceling in action]
[http://www.youtube.com/watch?v=7EnqhP6JeIo Grapple Canceling in action]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]

Revision as of 14:05, May 2, 2014

Grapple canceling is a technique available to Samus, Link, Toon Link, and Lucas (the characters who's grab is a grapple) in Super Smash Bros. Brawl. The basis of it is the fact that midair grapples are immediately canceled with no lag upon landing.

Execution

The easiest way to use the grapple cancel is to short hop. On the way down from the short-hop, press Z (or the equivalent grab button on a non-Gamecube Controller). If the character has a midair grapple move, it will extend quickly, and lightly damage those who touch it. Upon landing, there will be no lag, and any other move can be performed immediately.

Uses

This is very useful with Samus, as her midair grapple (also known as a Z aerial or Zair) comes out quickly, has a long range, and has decent stun time on it. Samus can even short hop a Homing Missile and start her Zair upon completion of the Homing Missile, canceling when it hits the ground. This technique is great for pressuring, approaching, and stopping approaches.

External links

Grapple Canceling in action