Talk:Fox (PM): Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary |
|||
Line 20: | Line 20: | ||
|- | |- | ||
!Falco | !Falco | ||
|.75 units||.6 units||.75 units||.4(x) . | |.75 units||.6 units||.75 units||.4(x) .5(y)||.4(x) .5(y) | ||
|} | |} | ||
[[User:Dragon5|Dragon5]] ([[User talk:Dragon5|talk]]) 20:19, 20 March 2014 (EDT) | [[User:Dragon5|Dragon5]] ([[User talk:Dragon5|talk]]) 20:19, 20 March 2014 (EDT) |
Latest revision as of 19:20, March 20, 2014
[Citation needed][edit]
"Has slightly less range with all kicking attacks."
Could Requiem of Ice comment on where (s)he got this information? I somehow doubt that it's accurate. --KallyWally
- Citation found: http://smashboards.com/threads/foxs-range-decreased.345435/#post-16177081 --KallyWally
- I honestly think that was a tidbit left from what could have been "Changes from Brawl to Project M". This site does that. Dragon5 (talk) 11:19, 3 February 2014 (EST)
Fox's recovery[edit]
Is Fox's recovery considered short? It's certainly linear, but I don't think it's considered short at all. ~Hyper Zergling 01:10, 20 March 2014 (EDT)
- I'd say so. If for nothing else, for his low aerial speed which means he can't drift back to stage. Ryxis (talk) 04:37, 20 March 2014 (EDT)
- Falco's recovery is short if anything. At least Fox has much better distance with his moves,
This is tested on the training stage from the far right edge. 1.0 units equals 10 blocks. The latter two are estimates.
Side B | UpB Hor. | UpB Vert. | UpB Diag. | Jump 2 | |
---|---|---|---|---|---|
Fox | .8 units | .9 units | 1.0 units | .55(x) .7(y) | .35(x) .5(y) |
Falco | .75 units | .6 units | .75 units | .4(x) .5(y) | .4(x) .5(y) |