Marth (PM): Difference between revisions
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(→Moveset: Up smash changed from 15 to 18% (15 exists but 18 is the tipper), down aerial base 10% added) |
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!Up smash | !Up smash | ||
| Justice Sword || {{ChargedSmashDmgSSBM|8}} (base) {{ChargedSmashDmgSSBM| | | Justice Sword || {{ChargedSmashDmgSSBM|8}} (base) {{ChargedSmashDmgSSBM|18}} (tip) || | ||
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!Down smash | !Down smash | ||
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!Down aerial | !Down aerial | ||
| Half Moon || 13% || | | Half Moon || 10% (base) 13% (tip) || | ||
<!--Grab aerial--> | <!--Grab aerial--> | ||
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Revision as of 22:42, March 15, 2014
Marth in Project M and Project+ | |
---|---|
Universe | Fire Emblem |
Base game appearance | Brawl |
Marth is a playable character in the Brawl mod Project M. He was remade to be nearly identical to his Melee counterpart in terms of attack hitboxes and animations.
Attributes
Changes from Melee to PM
Marth was very slightly buffed from Melee to Project M, but otherwise remains almost the same character.
- Dash attack can now be cancelled, allowing Marth to DACUS and improving his mobility.
- Down aerial has less ending lag.
- Dancing Blade's speed altered to be between that of Melee and Brawl, possesing overall more utility.
In terms of cosmetics, Marth now has a purple costume as opposed to a light blue one (from Brawl). He once again uses his default costume when fighting on the blue team.
Moveset
Up to date as of [version].
Name | Damage | Description | |
---|---|---|---|
Neutral attack | Slash, Counter Slash | 4% (base) 6% (tip) | |
Forward tilt | Sharp Edge | 9% (base) 13% (tip) | |
Up tilt | Anti-Air Slash | 9% (base) 13% (tip) | |
Down tilt | Low Stab | 9% (base) 10% (tip) | |
Dash attack | Raid Chop | 9% (base) 12% (tip) | |
Forward smash | Dragon Killer | 14% (base) 20% (tip) | |
Up smash | Justice Sword | 8% (base) 18% (tip) | |
Down smash | Whirlwind Blade | 11% (base) 16% (tip) front and back swipe | |
Neutral aerial | Double Slash | 4% 1st 10% 2nd hit | |
Forward aerial | Aerial Swipe | 9% (base) 13% (tip) | |
Back aerial | About Face | 10% (base) 13% (tip) | |
Up aerial | Luna Slash | 9% (base) 13% (tip) | |
Down aerial | Half Moon | 10% (base) 13% (tip) | |
Grab | |||
Pummel | Knee | 3% | |
Forward throw | Bounce | 4% | |
Back throw | Throw Away | 4% | |
Up throw | Emblem Toss | 4% | |
Down throw | Slam | 5% | |
Floor attack (front) | |||
Floor attack (back) | |||
Floor attack (trip) | |||
Edge attack (fast) | 6% | ||
Edge attack (slow) | 9% | ||
Neutral special | Shield Breaker | 8% uncharged 28% fully charged | |
Side special | Dancing Blade | 4% 1st 5% 2nd hit 9% 3rd hit 13% 4th hit | |
Up special | Dolphin Slash | 7% (tip) 13% (body) | |
Down special | Counter | 7% | |
Final Smash | Critical Hit | 60% | Marth lunges at the opponent, attacking the first character. Immense knockback, enough to one-hit KO any character. |
In competitive play
Notable players
Palette swaps
External links
Playable characters in Project M and Project+ | |
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Playable characters | Bowser (Giga Bowser) · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Falco · Fox · Ganondorf · Ice Climbers · Ike · Ivysaur · Jigglypuff · King Dedede · Kirby · Knuckles · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Snake · Sonic · Squirtle · Toon Link · Wario (Wario-Man) · Wolf · Yoshi · Zelda · Zero Suit Samus |