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[[Image:Edge Hog.png|thumb|right|Edge-hogging prevents [[tether recovery|tether recoveries]] from grabbing on to ledges.|300px]] | [[Image:Edge Hog.png|thumb|right|Edge-hogging prevents [[tether recovery|tether recoveries]] from grabbing on to ledges.|300px]] | ||
[[File:Runoffteleport.gif|thumb|{{SSBM|Mewtwo}} quickly edgehogging in ''Melee'' by running off the stage and using [[Teleport]] in the opposite direction to grab the [[edge]].]] | [[File:Runoffteleport.gif|thumb|{{SSBM|Mewtwo}} quickly edgehogging in ''Melee'' by running off the stage and using [[Teleport]] in the opposite direction to grab the [[edge]].]] | ||
'''Edge-hogging''' is the act of holding onto a [[ledge]] so that a [[recovery|recovering]] opponent cannot grab it. | '''Edge-hogging''' is the act of holding onto a [[ledge]] so that a [[recovery|recovering]] opponent cannot grab it. Casually oriented players tend to dislike the tactic and will often claim it to be "[[cheap]]", while competitive oriented players see the technique as fully legitimate, being fully combatable, and agree that it is a critical part of recovery disruption. | ||
In ''[[Super Smash Bros.]]'', certain characters, such as [[Fox (SSB)|Fox]], can use the turn-around animation out of a [[dash]] to move off the [[ledge]] and turn-around quickly to prepare an edge-hog. | In ''[[Super Smash Bros.]]'', certain characters, such as [[Fox (SSB)|Fox]], can use the turn-around animation out of a [[dash]] to move off the [[ledge]] and turn-around quickly to prepare an edge-hog. |