Project M

Squirtle (PM): Difference between revisions

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*{{buff|Down throw is stronger in terms of damage, dealing 14% with a [[water]] effect. It also keeps its powerful knockback from ''Brawl''.}}
*{{buff|Down throw is stronger in terms of damage, dealing 14% with a [[water]] effect. It also keeps its powerful knockback from ''Brawl''.}}
*{{nerf|Water Gun can now be [[absorb]]ed.}}
*{{nerf|Water Gun can now be [[absorb]]ed.}}
*{{nerf|Waterfall was given some start-up lag.}}
*{{change|Down tilt now hits just twice.}}
*{{change|Down tilt now hits just twice.}}
*{{change|Neutral aerial now features a vertical shell spin rather than horizontal.}}
*{{change|Neutral aerial now features a vertical shell spin rather than horizontal.}}

Revision as of 03:01, February 9, 2014

Stub.png
For the unmodded version of Squirtle, see Squirtle (SSBB).
Squirtle
in Project M and Project+
File:SJS squirtle.png
PokemonSymbol.svg
Universe Pokémon
Base game appearance Brawl
Squirtle (SSBB)

Squirtle is a playable character in the Brawl mod Project M.

Attributes

Changes from Brawl to PM

Squirtle has been buffed noticeably from Brawl to PM.

  • Buff Shellshifting has been retained and Squirtle now has even more follow up options, most notably a long jump canceled grab.
  • Buff Pivot now has a hitbox that deals 3% damage and weakly launches enemies away with high base knockback, leading better into shellshift techniques, most notably the Hydroplane for a KO.
  • Buff All attacks involving Squirtle's shell have heavy armor. The stronger the attack, the heavier the armor.
  • Buff Neutral aerial now posseses gimping potential, having a better knockback scaling and a semi-spike angle.
  • Buff Down aerial is better at damaging, and on grounded opponents it acts as a locking meteor smash akin to Jigglypuff's down air.
  • Buff Forward smash has its knockback increased.
  • Buff First hit of up smash is now on Squirtle's jump, with the pumps hitting just once. This allows the first hit to link better with the second.
  • Buff Down smash hits consecutively and deals more damage, with the first hits meteoring the foe.
  • Buff Water Gun now deals consecutive damage and can clash with other projectiles. It can deal up to 6% damage if not charged, and 14% if fully charged.
  • Buff Withdraw is now immune to projectiles and can change directions. When hitting an opponent, it also makes Squirtle bounce and then cancels, leading better into aerials.
  • Buff Waterfall is now stronger and can reliably KO.
  • Buff Pokémon Change has been replaced by a new move called Bubble, which trips ground opponents and can gimp aerial ones. It has three hits of 3% damage each. Like Water Gun, Bubble can be reflected, or absorbed by PSI Magnet or Oil Panic.
  • Buff Keeps momentum upon grabbing opponents, which when combined with shellshifting causes throws to KO more easily, especially down throw.
  • Buff Down throw is stronger in terms of damage, dealing 14% with a water effect. It also keeps its powerful knockback from Brawl.
  • Nerf Water Gun can now be absorbed.
  • Nerf Waterfall was given some start-up lag.
  • Change Down tilt now hits just twice.
  • Change Neutral aerial now features a vertical shell spin rather than horizontal.
  • Change Withdraw can be canceled into a fast damaging jump called Aqua Jet by using the attack button, dealing damage from 12% to 9%, though Squirtle falls helpless after this.
  • Change New on-screen appearance: Squirtle comes on using Withdraw.
  • Change More significant palette swaps, including a yellow one that gives it the color scheme of a Koopa Troopa, and a Green Team one that makes it more resemblant to a real-life turtle or a Turtwig. Squirtle now uses its default costume for the Blue Team.
  • Change Pokémon Trainer victory pose replaced: Squirtle squirts water in an arc and then poses.
  • Change Pressing the B button just before Squirtle lands from his up-taunt results in it getting black sunglasses based on the Squirtle Squad from the Pokémon anime. The glasses shatter if Squirtle is attacked.

Moveset

Up to date as of version 3.0.

Name Damage Description
Neutral attack 3% then 2% then 6%
Forward tilt 8%
Up tilt 7%
Down tilt 2% then 8%
Crawl attack 3%
Dash attack 9% (clean) 7% (late)
Forward smash 16%
Up smash 3% then 14%
Down smash 3% (2 hits) 6% (1 hit)
Neutral aerial 11% (clean) 8% (late)
Forward aerial 13% (clean) 8% (late)
Back aerial 12% (clean) 8% (late)
Up aerial 11% (body) 6% (tail)
Down aerial 2% (4 hits) 5% (1 hit)
Grab
Pummel 3%
Forward throw 6%
Back throw 10%
Up throw 7%
Down throw 14%
Floor attack (front) 6%
Floor attack (back) 6%
Floor attack (trip) 5%
Edge attack (fast) 8%
Edge attack (slow) 10%
Neutral special Water Gun 1-14%
Side special Withdraw 8-9%
Up special Waterfall 4% then 3% then 9%
Down special Bubble 3% (3 hits)
Final Smash None (yet) Along with Charizard and Ivysaur, Squirtle doesn't have a Final Smash for the current version of Project M. Getting a Smash Ball with it will just cause it to shatter without any effect.

In competitive play

Notable players

External links