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==Gallery==
==Gallery==
<gallery widths="200" heights="200">
<gallery>
File:Pit1.jpg|Artwork of Pit from ''Kid Icarus''
File:Pit1.jpg|Artwork of Pit from ''Kid Icarus''
File:Pit - Brawl Trophy.png|Pit's trophy in ''Brawl''
File:Pit - Brawl Trophy.png|Pit's trophy in ''Brawl''

Revision as of 22:34, January 30, 2014

For fighter info, see Pit (SSBB) and Pit (SSB4).
Pit
Pit
File:KidIcarusSymbol.png

Official artwork of Pit from the game Kid Icarus: Uprising. His modern design made its debut in Super Smash Bros. Brawl, and was used again for Uprising.

Universe Kid Icarus
Debut Kid Icarus (1986)
Smash Bros. appearances Melee
Brawl
SSB4
Ultimate
Most recent non-Smash appearance Kid Icarus: Uprising (2012)
Console/platform of origin Nintendo Entertainment System
Species Angel
Gender Male
Place of origin Angel Land
Created by Gunpei Yokoi, Satoru Okada
Voice actor Lani Minella
Japanese voice actor Minami Takayama
Article on Icaruspedia Pit

Pit (ピット, Pitto) is the protagonist and primary playable character of the Kid Icarus series.

Character description

File:Pitsprite.png
Pit's sprite from Kid Icarus

Pit is an angel from Angel Land. His wings are only strong enough to fly for short distances, unless he uses the Wings of Pegasus. Taking up his sacred bow to stop the dark goddess Medusa after she attacked his home of Skyworld and imprisoned Palutena, he set out to gather the Three Sacred Treasures: the Light Arrow, the Mirror Shield, and the Wings of Pegasus. Fighting his way through the Underworld, Overworld and Skyworld, Pit was able to gather the three treasures and defeat Medusa, ending her threat.

Pit reappeared again in Kid Icarus: Of Myths and Monsters for the Game Boy, which served as the only sequel in his series for nearly twenty years. In this game, Pit was sent to train and gather the Three Sacred Treasures again so that he could defeat a demonic monster called Orcos. This game tends to go largely unnoticed, partially due to the fact that it was not released in Japan (It was, however, released for the 3DS Virtual Console in Japan in early 2012). However, aspects of Pit's design that were introduced in this game, such as his redesigned blue eyes, brown hair, and laurel crown, as well as the design of the series' logo, made reappearances years later in Super Smash Bros. Brawl. Despite all this, Of Myths and Monsters is sometimes considered as a canonical.

In this spin-off, Pit was given a significant redesign for his inclusion in Brawl. Masahiro Sakurai attempted to design him as if the Kid Icarus series had continued, with minor changes adding up to become a big change.

Following a surge of fan interest in the series due to Pit's appearance as a playable character in Brawl, Pit appeared again in Kid Icarus: Uprising, a sequel for the Nintendo 3DS which was released on March 23, 2012. His design in this game is taken directly from his redesign as featured in Brawl. In this game, Pit is once again tasked with defeating Medusa, who has been revived, and her army of monsters from the Underworld, along with numerous other foes. After Chapter 9, it is revealed that Hades was actually behind all the havoc caused, using Medusa as a puppet leader. After many brutal encounters, he is finally defeated leaving only his voice and soul to dwell.

In Super Smash Bros. Melee

Pit's Trophy in Melee

Pit appears as a collectible trophy within Super Smash Bros. Melee. The only way to collect it is to snag it on the Snag the Trophies Bonus Stage. The trophy features Pit's older design from games predating Brawl, although it features body proportions that are closer to his modern design. Although Brawl was still several years away, a note which some believe to be foreshadowing of his appearance as a playable character in the next game is found in his Melee trophy: His trophy info cryptically asks, "Will Pit ever fight again?"

As a trophy

The head of Palutena's personal bodyguards, Pit traveled near and far to gather Three Sacred Treasures that would help him defeat the evil goddess of darkness, Medusa, and free Palutena, the goddess of light. Pit couldn't fly with his little wings; only the Wings of Icarus let him take flight. Will Pit ever fight again?
Game: Kid Icarus (7/87)


In Super Smash Bros. Brawl

Main article: Pit (SSBB)
File:PitSSBB.jpg
Pit's appearance in Brawl.

Pit appears as a new playable character in Super Smash Bros. Brawl. He has been heavily redesigned from his original appearance and Melee Trophy, taking on more realistic proportions and is overall much more elegant. He is seen using all three of the Sacred Treasures from Kid Icarus as his neutral special move, up special move, and down special move, albeit with changes from the original game. He is also seen splitting the Sacred Bow of Palutena into two sharp blades for his standard attacks, something that was not done in any previous game in the series. His Final Smash is Palutena's Army, where he calls on Palutena to send her army of angel centurions against the other characters.

Pit is currently ranked 17th on the tier list in C tier.

The design created for Pit in this game is used in the third game in the Kid Icarus series, Kid Icarus: Uprising, which largely owes its existence to Pit's appearance in Brawl.

Trophy Info

The captain of the royal bodyguards of Palutena, Goddess of Light and ruler of Angel Land. The dark goddess, Medusa, conquered the underworld, the surface world and the heavens, then imprisoned Palutena. Pit escaped and, armed with Palutena's magical bow, set out to free her. Along the way, he gathered Three Sacred Treasures with which he challenged Medusa.

NES: Kid Icarus (1987)

In Super Smash Bros. 4

Main article: Pit (SSB4)
Pit as he appears in Super Smash Bros. 4

Pit is confirmed as a playable character. His design was taken from Kid Icarus: Uprising. He now has moves that use the Upperdash Arm to knock enemies into the air and Guardian Orbitars to errect shields of energy on both sides of him. Both the Upperdash Arm and Guardian Orbitars are weapons from Kid Icarus: Uprising.

Gallery