Forum:Smash Arena Suggestions: Difference between revisions
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===Support=== | ===Support=== | ||
#[[User:Dots|<font color="red">'''D'''</font><font color="green">'''o'''</font><font color="blue">'''t'''</font><font color="purple">'''s'''</font>]] ([[User talk:Dots|talk]]) [[File:Link OoT Dots.PNG|16px]] The Ball 22:44, 15 January 2014 (EST) | |||
===Oppose=== | ===Oppose=== | ||
===Comments=== | ===Comments=== |
Revision as of 22:44, January 15, 2014
This forum has the purpose of helping to select what battles will eventually take place in the Smash Arena. If you would like to make a suggestion, please feel free to leave it here. New suggestions are placed at the bottom of the page. Be sure to state your reason you suggested it and put the support, reject, and comments sections underneath it.
Like the idea? Be sure to give it your support. Note that this page is not to be used for the actual voting between fighters; that happens in the Arena itself. Remember, the combatants don't necessarily have to be able to fight each other normally in Smash Bros.
Rules
Posting suggestions
- Only Smash Bros.-related fights are permitted. Fights don't have to be between playable characters, but the combatants must have appeared in at least one Smash Bros. game.
- Outside very specific circumstances, no fights are allowed between combatants that only appear in a game that has yet to be released.
- If there are already 10 open suggestions, you should probably reconsider adding a new one. If there are 15, it is highly recommended you do not. There is no limit to the number of open suggestions, but having too many clutters the page and makes it more difficult to keep track of.
- Check this list to view the fights that have been done. Repeat fights are permitted if they occurred 100 or more rounds ago. As matchups over 100 rounds ago are moved off that particular list, the list is the definitive source on what can't be repeated. Note that repeats close to this cutoff may still be valid if the queue is full enough that the fight's acceptance will allow it to be outside the 100-round zone.
- Do not post more than one suggestion at a time. Each user may post one suggestion per week (i.e. one every seven days).
- Sign your suggestions/votes/comments with ~~~~ and a # in front of it (you don't necessarily have to put # in the comments sections, but you do have to sign with ~~~~).
- Place new suggestions at the bottom of the page.
- You can retract and remove your own suggestion, but it still counts as your suggestion for that week.
- If your suggestion is removed because it's invalid or because your week isn't up, it doesn't count as your suggestion for that week. That said, users who constantly post invalid or rapid-fire suggestions may be suspended from suggesting for a few weeks, and may risk probation.
- Similarly to the above, you cannot edit a suggestion once people have started to vote on it. Editing the description is fine, just don't alter the combatants.
Voting and comments
- Don't vote on your own suggestion.
- Post why you support/oppose. Don't just say, "Oh, this is a cool idea". Explain why you like/don't like the fight. This is not required but adds credence to your opinion - remember, suggestions are not accepted or rejected based on a simple vote count.
- The comments section is to be used for relevant comments only.
- Do not use this page to argue with other users over their reasons and opinions. You can civilly point out an inconsistency or mistake in their description, but if you say things like, "That's stupid", that could potentially start an argument in the comments, you are breaching this rule.
- Do not make this page into the Smash Arena itself. This is for deciding what goes there, not voting on the winner.
Acceptance or rejection
- The SA operator(s) has final say over all the fights. Suggestions and comments are merely a way for the community to influence the fights, and can be used, edited, or ignored at the operator(s)'s discretion.
- Acceptance of fights is not based simply on votes. The votes are used to judge the community's opinion of the matchup; again it is solely the operator(s)'s decision on what the bouts are.
- Suggestions are purged every time a new Smash Arena round is posted. It is at this time they are either accepted and placed into the queue, or they are rejected. Not all suggestions are purged at once - only those that are both older than the rest and have higher vote counts. Usually suggestions need at least 5 votes to be decided upon, unless they are very old.
- In the vein of the above, do not repost a suggestion of yours that has been removed recently, since it's either already lined up or been rejected. See the Queue section for an idea of how long it may take for your suggestion to show up.
- If a suggestion of yours has been rejected in the past, you may repost it three months (90 days) after its rejection. However, it is unlikely for a rejected suggestion to be accepted in the future, so it is likely more productive to suggest something else.
- Descriptions are not guaranteed to be included as-is should a suggestion pass.
Tips
- In most cases, the combatants of a match should share similarities but have key differences. However, matchups between total opposites are also interesting. Avoid the middle ground where combatants have little in common but are also not polar opposites.
- Protagonist vs. antagonist matches (e.g. Mario vs. Bowser) are valid, and many of them succeed in the arena, but are usually pushed aside by the community in favour of matchups that are less "obvious". Matchups born from in-game events (e.g. Subspace Emissary groupings) or matchups that are big in their home universes but not necessarily in Smash Bros. (e.g. legendary Pokémon fights) tend to fall into this as well.
- While rematches are valid once 100 rounds have passed, do not expect much enthusiasm for them unless the original match was very close or a tie.
- Regular matches (one-on-one) are favoured far more than three-way fights. If you have an idea for a three-way fight, see if one of the three combatants is really necessary, and try to get it down to two. Fights of more than three participants have to be sock-knocking genius in order to be even considered, so unless you're convinced it will be very popular, turn your efforts to something else.
- The description can sway peoples' opinions of a matchup. While the most interesting suggestions can be accepted on their own merits, those in the middle can be made or broken by how you present them.
Queue
The current queue is as such:
257 | 258 | 259 | 260 | 261 | 262 | 263 | 264 | 265 |
Hover the cursor over a round number to see its predicted start date. Empty spots are shown in grey.
When the queue becomes full (all the grey spots are filled up), suggestions will be suspended. You may continue to vote on current suggestions, but no more may be proposed. Once the queue drains out to a size of one, suggestions will be re-opened.
The queue is not set in stone; new suggestions may appear before older ones and it may change at any time. The queue is designed to attempt to balance out fights so that participants or universes aren't used too much in a short time.
The contents of the queue are a secret to maintain mystery and intrigue.
Show Your Support
LADIES & GENTS! Come to the Smash Arena and vote on Round 132: Bayonetta vs. Sora! |
Template:-
{{SA Box}}
- Smash Arena userbox; originally by Squallinoa 08, modified by Toomai. If you wish, place it on your user page. It will tell you the new fights as they happen.
Template
To make a suggestion the easy way, copy the following code, paste it into the bottom of the editing window, and fill out the relevant parts:
==<participant 1> vs. <participant 2>== <description of fight, maybe a few reasons you think it would be a good matchup> ~~~~ ===Support=== ===Oppose=== ===Comments===
Suggestions
Link vs Ike
The only swordsman battle that hasn't been done yet (and I've checked, too). What both characters lack in speed, they go for in range and power. These two can definitely defeat you with their immense power, and their jabs are, well...self-explanatory. Will these two have their first ever showdown? Requiem of Ice (talk) 00:57, 3 January 2014 (EST)
Support
- Sure. --Timson622222 (talk) 01:00, 3 January 2014 (EST)
- Scr7(talk · contribs) 05:14, 3 January 2014 (EST)
- Dots (talk) The Pollyanna 10:57, 3 January 2014 (EST)
- Awesome Cardinal 2000 15:21, 5 January 2014 (EST)
- ChuckNorris 13:53, 6 January 2014 (EST)
- Sounds good to me. 109.152.11.128 03:28, 14 January 2014 (EST)
- Sure, why not? Green Mario 16:36, 14 January 2014 (EST)
Oppose
There are so many Zelda and swordsman fights --TheLegendaryKRB (talk) 15:15, 10 January 2014 (EST)
Comments
Metal Box v.s. Bunny Hood
These items are almost polar opposites of each other. The Metal Box makes a fighter fall faster and resist knockback. The Bunny Hood makes a fighter much nimbler and causes their jumps to soar. Will gravity crush the Hood back in its place, or will the forces of anti-physics rabbits leap circles around the Metal Box? --Timson622222 (talk) 01:05, 3 January 2014 (EST)
Support
- Scr7(talk · contribs) 05:14, 3 January 2014 (EST)
- Dots (talk) The Pollyanna 10:57, 3 January 2014 (EST)
- Well, both do cause you to fall fast and cause recoveries to be cut short. Requiem of Ice (talk) 11:33, 3 January 2014 (EST)
- --TheLegendaryKRB (talk) 10:00, 5 January 2014 (EST)
- Awesome Cardinal 2000 15:21, 5 January 2014 (EST)
- Also misusing them can lead to unwanted deaths. ZeldaStarfoxfan2164 (talk) 15:55, 5 January 2014 (EST)
- ChuckNorris 13:53, 6 January 2014 (EST)
- But combining both will have Fox envious. Green Mario 16:36, 14 January 2014 (EST)
Oppose
Comments
Pichu VS Mewtwo
There both the removed PKMN that didnt make it into Brawl! --TheLegendaryKRB (talk) 10:07, 5 January 2014 (EST)
Support
- This is a pretty good idea. ChuckNorris 13:53, 6 January 2014 (EST)
- They're also the golden trophies of crap Pokemon (and characters in general). Green Mario 16:36, 14 January 2014 (EST)
Oppose
- I just don't see that happening. And besides, Mewtwo's already being used. Requiem of Ice (talk) 19:52, 5 January 2014 (EST)
- Dots (talk) The Republic 17:06, 7 January 2014 (EST)
Comments
- I myself dont want it to happen now but I meant eventually Requiem of Ice --TheLegendaryKRB (talk) 15:16, 10 January 2014 (EST)
Skull Bash vs. Green Missile
Two side special moves that both involve charging up and firing towards the opponent. Which version will see victory? Awesome Cardinal 2000 15:16, 5 January 2014 (EST)
Support
- Dots (talk) The Mushroom 15:24, 5 January 2014 (EST)
- --TheLegendaryKRB (talk) 15:26, 5 January 2014 (EST)
- Definitely Scr7(talk · contribs) 15:40, 5 January 2014 (EST)
- ZeldaStarfoxfan2164 (talk) 15:55, 5 January 2014 (EST)
- Everyone squat for this. I like this idea. Requiem of Ice (talk) 19:54, 5 January 2014 (EST)
- ChuckNorris 13:53, 6 January 2014 (EST)
- i likey208.111.207.112 20:33, 8 January 2014 (EST)
- Computer players are horrible users of both, so go right ahead. Green Mario 16:36, 14 January 2014 (EST)
green missile is the winner
Oppose
Comments
Fire Emblem: Monsho no Nazo vs. EarthBound
The 2 Masterpieces featured in the Japanese version of Brawl, but left out of the American version. Which classic RPG will win? ChuckNorris 13:53, 6 January 2014 (EST)
Support
- We never had any masterpiece matchups yet so how 'bout giving this a try. ZeldaStarfoxfan2164 (talk) 13:54, 6 January 2014 (EST)
- I guess this could do. Dots (talk) The Ocarina of Time 14:37, 6 January 2014 (EST)
- Per ZSF2164 Scr7(talk · contribs) 14:38, 6 January 2014 (EST)
- I can see this being one-sided, but it's a very clever idea. Toast ltimatum 13:49, 7 January 2014 (EST)
- I can say this idea is a "Masterpeice" hehe... im sorry --TheLegendaryKRB (talk) 22:19, 7 January 2014 (EST)
- Battle of the obscure Nintendo RPGs that weren't known until Super Smash Bros. did things! Green Mario 16:36, 14 January 2014 (EST)
Oppose
Comments
Legend of Zelda: Ocarina of Time vs. Star Fox 64
The only Nintendo 64 games to appear in Brawl as masterpieces. Which is a bigger hit? ZeldaStarfoxfan2164 (talk) 00:38, 8 January 2014 (EST)
Support
- --TheLegendaryKRB (talk) 09:48, 8 January 2014 (EST)
- Sure Scr7(talk · contribs) 15:15, 10 January 2014 (EST)
- Uh oh! Nostalgia alert! Dots (talk) The Kirby 17:25, 10 January 2014 (EST)
Oppose
Comments
Stock Ball VS Trophy Stand VS Key
There the 3 subspace exclusive items! --TheLegendaryKRB (talk) 09:28, 13 January 2014 (EST)
Support
Oppose
- A extra life vs. a Poké Ball like device vs a key? Its obvious that you need keys and this doesn't seem fitting in general. Dots (talk) The Doomguy 16:29, 14 January 2014 (EST)
Comments
Onett vs Fourside
Yes, the two EarthBound stages from Melee. Has this been done yet? Probably yes, but if so, 100 rounds ago, so...yeah. 109.152.11.128 03:27, 14 January 2014 (EST)
Support
- I will vote for Fourside --TheLegendaryKRB (talk) 11:25, 14 January 2014 (EST)
- Don't get confused with thinking that its a rematch guys. It was Fourside vs. New Pork City that was done long ago. This is a fine match. Dots (talk) The Doomguy 16:29, 14 January 2014 (EST)
Oppose
Comments
@TheLegendaryKRB, Don't tell us who you're voting for on this page,
- Do not make this page into the Smash Arena itself. This is for deciding what goes there, not voting on the winner. ZeldaStarfoxfan2164 (talk) 12:23, 14 January 2014 (EST)
Sonic vs. Samus
They may seem like totally different characters, but they can actually relate pretty well. Aside from them both having names with five letters (including three consonants and two vowels) that start with the letter 'S', Sonic and Samus oftentimes travel in alternative forms in the shape of balls (Sonic's is known as the "Spin Ball", and Samus's is the Morph Ball); they even have their own pinball games. They also use these alternative forms to attack their enemies, with Sonic simply pouncing and Samus laying bombs. A majority of both these heroes' enemies are mechanical, and they both have dark or evil versions of themselves (for Sonic, it's Shadow and Metal Sonic, and for Samus, it's Dark Samus). Sometimes, Sonic finds himself carrying the world on his shoulders, and Samus finds herself carrying the galaxy on hers. Who would take the victory in this bout: the fastest thing alive, or a highly skilled intergalactic bounty hunter? blue ninjakoopa 15:47, 15 January 2014 (EST)
Support
- Dots (talk) The Half-Life 16:17, 15 January 2014 (EST)
- ZeldaStarfoxfan2164 (talk) 16:24, 15 January 2014 (EST)
- Now that you mention it, they do have a lot in common. Harro (talk) 19:11, 15 January 2014 (EST)
- One more thing. Another opposite of Samus is SA-X --TheLegendaryKRB (talk) 20:17, 15 January 2014 (EST)
Oppose
Comments
Peach Blossom vs. Negative Zone
Two Mario universe final smashes which only stuns opponents and leaving them vulnerable to KOs instead of directly KOing them. Will it be the one which provides health replenishing items and only has one way of stunning or the one with a variety of ways to disable opponents? ZeldaStarfoxfan2164 (talk) 22:27, 15 January 2014 (EST)