Project M

Ness (PM): Difference between revisions

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==Attributes==
==Attributes==


===Changes from ''Brawl'' to PM===
===Changes from ''Melee'' to PM===
*{{buff|Ness can jump out of the ending lag of his [[PSI Magnet]].}}
*{{buff|Ness can jump out of the ending lag of his [[PSI Magnet]].}}
*{{buff|PSI Magnet now also has a lasting physical hitbox.}}
*{{buff|PSI Magnet now also has a lasting physical hitbox.}}
*{{buff|Can [[Double Jump Cancel]], as in Melee. Ness' [[Double Jump Cancel]] is optional - holding the jump button causes him to perform a rising aerial, just like "normal" characters.}}
*{{buff|Ness' [[Double Jump Cancel]] is optional - holding the jump button causes him to perform a rising aerial, just like "normal" characters.}}
*{{buff|[[Down aerial]] reverted to ''Smash 64'' speed, which almost removes its starting lag entirely.}}
*{{buff|[[Down aerial]] reverted to ''Smash 64'' speed, which almost removes its starting lag entirely.}}
*{{buff|[[PK Fire]]'s flame effect activates even on shield.}}
*{{buff|[[PK Fire]]'s flame effect activates even on shield.}}

Revision as of 00:23, November 29, 2013

Stub.png
For the original version of Ness which this mod's Ness was based off of gameplay-wise, see Ness (SSBM).
For the unmodded version of Ness, see Ness (SSBB).
Ness
in Project M and Project+
Ness SSBB.jpg
EarthboundSymbol.svg
Universe EarthBound
Base game appearance Brawl
Ness (SSBB)

Ness is a playable character in the Brawl mod Project M.

Attributes

Changes from Melee to PM

  • Buff Ness can jump out of the ending lag of his PSI Magnet.
  • Buff PSI Magnet now also has a lasting physical hitbox.
  • Buff Ness' Double Jump Cancel is optional - holding the jump button causes him to perform a rising aerial, just like "normal" characters.
  • Buff Down aerial reverted to Smash 64 speed, which almost removes its starting lag entirely.
  • Buff PK Fire's flame effect activates even on shield.
  • Buff PK Thunder 2 travels much farther.
  • Change PK Flash is smaller, but it moves faster and farther.

Moveset

Up to date as of [version].

Name Damage Description
Neutral attack
Forward tilt
Up tilt
Down tilt
Dash attack
Forward smash
Up smash
Down smash
Neutral aerial
Forward aerial
Back aerial
Up aerial
Down aerial
Glide attack
Grab
Pummel
Forward throw
Back throw
Up throw
Down throw
Floor attack (front)
Floor attack (back)
Floor attack (trip)
Edge attack (fast)
Edge attack (slow)
Neutral special
Side special
Up special
Down special
Final Smash


External links