Fox (SSB)/Down smash: Difference between revisions
MHStarCraft (talk | contribs) (New Page: {{ArticleIcons|ssb=y}} ==Overview== thumb|Hitbox of Fox's down smash. Fox split his two legs to his front and back at the same time, doing 1...) |
|||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb=y}} | |||
{{ArticleIcons|ssb=y}} | {{ArticleIcons|ssb=y}} | ||
==Overview== | ==Overview== | ||
[[File:Fox Down Smash Hitbox Smash 64.gif|thumb|Hitbox of Fox's down smash.]] | [[File:Fox Down Smash Hitbox Smash 64.gif|thumb|Hitbox of Fox's down smash.]] | ||
Fox split | Fox does a split kick, covering the front and back at the same time, doing 14% damage and decent horizontal knockback that also sends opponents on a favourable [[semi-spike]] trajectory. Its fast [[start-up]] makes it a pretty good finisher, as well as having some moderate [[range]], and low [[ending lag]]. Similar to his {{mvsub|Fox|SSB|down special}}, the shine, its said semi-spike trajectory makes his down smash a effective [[edge-guarding]] move. Fox also has some ways to [[combo]] into a down smash. Like his other two smashes, he can hit the opponent lightly with the first hit of his {{mvsub|Fox|SSB|neutral attack 1|alt=jab}} (at under around 90%; above will send the opponent too far up), or an up tilt (at very low percentages) to put them under [[hitstun]], then use his down smash as a finisher when near the [[edge]], or at least get them offstage. | ||
{{technical data}} | {{technical data}} | ||
[[Category:Fox (SSB)]] | [[Category:Fox (SSB)]] | ||
[[Category:Down smashes]] | [[Category:Down smashes]] | ||
[[Category:Normal attacks]] | [[Category:Normal attacks]] |
Revision as of 02:19, September 21, 2013
Overview
Fox does a split kick, covering the front and back at the same time, doing 14% damage and decent horizontal knockback that also sends opponents on a favourable semi-spike trajectory. Its fast start-up makes it a pretty good finisher, as well as having some moderate range, and low ending lag. Similar to his down special, the shine, its said semi-spike trajectory makes his down smash a effective edge-guarding move. Fox also has some ways to combo into a down smash. Like his other two smashes, he can hit the opponent lightly with the first hit of his jab (at under around 90%; above will send the opponent too far up), or an up tilt (at very low percentages) to put them under hitstun, then use his down smash as a finisher when near the edge, or at least get them offstage.