User:Toomai/SSB4 tweaks: Difference between revisions

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*Reimplement the "ow!" vocals on taking a big hit, and maybe have some different ones for things like flame or electric attacks.
*Reimplement the "ow!" vocals on taking a big hit, and maybe have some different ones for things like flame or electric attacks.
*Bring back L-cancelling, but with a difference: each character has a unique reduction factor instead of a universal 0.5x. So maybe Mario has a 0.5x, but Pikachu has a 0.4x and Ganondorf has a 0.7x. (Maybe each attack can have its own L-cancel factor, but that seems like overkill.) The idea is to try and re-proportionalize how much each character gets out of the technique.
*Bring back L-cancelling, but with a difference: each character has a unique reduction factor instead of a universal 0.5x. So maybe Mario has a 0.5x, but Pikachu has a 0.4x and Ganondorf has a 0.7x. (Maybe each attack can have its own L-cancel factor, but that seems like overkill.) The idea is to try and re-proportionalize how much each character gets out of the technique.
*Weight-based throws should stop being weight-based once the opponent is released.
*Make all grab-based sacrificial KOs favour the user.
*Make all grab-based sacrificial KOs favour the user.
*Normalize all grab release animation lengths.
*Normalize all grab release animation lengths.