Super Smash Bros.

Fox (SSB)/Up aerial: Difference between revisions

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==Overview==
==Overview==
[[File:Fox Up Aerial Hitboxes Smash 64.gif|thumb|Hitboxes of Fox's uair.]]
[[File:Fox Up Aerial Hitboxes Smash 64.gif|thumb|Hitboxes of Fox's uair.]]
Fox flips while airborne and uses his two feet to kick upwards, doing 2% damage and very low knockback on the first hit and 13% damage and fairly high knockback on the second hit. Its power does great against floaty and light characters such as {{SSB|Jigglypuff}} and {{SSB|Kirby}}. Its quick speed also makes the move one of Fox's reliable finishers along with his [[Fox (SSB)/Up smash|Up smash]]. Can also juggle an opponents, especially if Fox only hits with the first hit.
Fox flips while airborne and uses his two feet to kick upwards, doing 2% damage and very low knockback on the first hit and 13% damage and fairly high knockback on the second hit. Its power does great against floaty and light characters such as {{SSB|Jigglypuff}} and {{SSB|Kirby}}. Its quick speed also makes the move one of Fox's reliable finishers along with his {{mvsub|Fox|SSB|up smash}}. The move can also [[juggle]] opponents. At low percentages both hits can juggle reliably, while only landing the first hit produces [[set knockback]], meaning it can juggle at any percentage to rack up damage (though hitting with only the first hit is difficult to do and may be somewhat situational).


{{technical data}}
{{technical data}}

Revision as of 07:29, September 7, 2013

Overview

Hitboxes of Fox's uair.

Fox flips while airborne and uses his two feet to kick upwards, doing 2% damage and very low knockback on the first hit and 13% damage and fairly high knockback on the second hit. Its power does great against floaty and light characters such as Jigglypuff and Kirby. Its quick speed also makes the move one of Fox's reliable finishers along with his up smash. The move can also juggle opponents. At low percentages both hits can juggle reliably, while only landing the first hit produces set knockback, meaning it can juggle at any percentage to rack up damage (though hitting with only the first hit is difficult to do and may be somewhat situational).


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