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[[File:Mario_dazed.jpg|thumb|{{SSBB|Mario}} stunned by {{SSBB|Wario}}. A [[Gooey Bomb]] has been placed on him as well.]] | [[File:Mario_dazed.jpg|thumb|{{SSBB|Mario}} stunned by {{SSBB|Wario}}. A [[Gooey Bomb]] has been placed on him as well.]] | ||
Being '''stunned''' (referred to as '''FuraFura''' in in-game files for ''Brawl''), an effect known as '''dizziness''' in ''[[Brawl]]'', is a special condition that leaves a character immobile for a short period of time. | Being '''stunned''' (referred to as '''FuraFura''' in [[Super Smash Bros. Melee]]'s [[debug menu]] and in-game files for ''Brawl'' , meaning dizziness in Japanese), an effect known as '''dizziness''' in ''[[Brawl]]'', is a special condition that leaves a character immobile for a short period of time. | ||
==Summary== | ==Summary== | ||
When a character is stunned, they will be dazed for a few seconds and won't be able to move or attack. The only ways for a character to snap out of this condition is through an attack of another character (unless the attack does not cause [[flinch|flinching]]), waiting out the condition, or by [[button mashing]] to reduce duration. | When a character is stunned, they will be dazed for a few seconds and won't be able to move or attack. The only ways for a character to snap out of this condition is through an attack of another character (unless the attack does not cause [[flinch|flinching]]), waiting out the condition, or by [[button mashing]] to reduce duration. |
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