Super Smash Bros. Melee

Fox (SSBM)/Up throw: Difference between revisions

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==Overview==
==Overview==
Fox throws the opponent up into the air, then shoots them with his Blaster, dealing 7% damage. This throw can easily combo into an {{mvsub|Fox|SSBM|up aerial}} on virtually every character in the game, a combo which can KO [[floaty]] characters such as {{SSBM|Jigglypuff}} and {{SSBM|Kirby}} at percentages as low as 65%, especially on stages with lower ceilings such as [[Yoshi's Story]] or [[Pokémon Stadium]]. It can also combo into an {{mvsub|Fox|SSBM|up tilt}} or {{mvsub|Fox|SSBM|up smash}}, especially against [[fastfaller]]s; the latter is a KO option against fastfallers at percentages just above 100%. The throw can also [[chaingrab]] fastfallers to some extent (from around 10% to 40%, and it can lead straight into an up tilt, up smash, or up aerial at percentages starting with around 45%.
Fox throws the opponent up into the air, then shoots them with his Blaster, dealing 7% damage. This throw can easily combo into an {{mvsub|Fox|SSBM|up aerial}} on virtually every character in the game, a combo which can KO [[floaty]] characters such as {{SSBM|Jigglypuff}} and {{SSBM|Kirby}} at percentages as low as 65%, especially on stages with lower ceilings such as [[Yoshi's Story]] or [[Pokémon Stadium]]. It can also combo into an {{mvsub|Fox|SSBM|up tilt}} or {{mvsub|Fox|SSBM|up smash}}, especially against [[fastfaller]]s; the latter is a KO option against fastfallers at percentages just above 100%. The throw can also [[chaingrab]] fastfallers to some extent (from around 10% to 40%), and it can lead straight into an up tilt, up smash, or up aerial at percentages starting with around 45%.


{{competitive expertise}}
{{competitive expertise}}

Revision as of 10:53, September 2, 2013

Overview

Fox throws the opponent up into the air, then shoots them with his Blaster, dealing 7% damage. This throw can easily combo into an up aerial on virtually every character in the game, a combo which can KO floaty characters such as Jigglypuff and Kirby at percentages as low as 65%, especially on stages with lower ceilings such as Yoshi's Story or Pokémon Stadium. It can also combo into an up tilt or up smash, especially against fastfallers; the latter is a KO option against fastfallers at percentages just above 100%. The throw can also chaingrab fastfallers to some extent (from around 10% to 40%), and it can lead straight into an up tilt, up smash, or up aerial at percentages starting with around 45%.


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