Dragon King: The Fighting Game: Difference between revisions
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'''''Dragon King: The Fighting Game''''', ({{ja|格闘ゲーム竜王}} '''''Kakuto-Gemu Ryuo'''''), was an unfinished low budget 3-D fighting game, and was the first in a planned series of fighting video games. The game was developed for the [[Nintendo 64]], where it was to make unique use of the joystick on the controller. After deciding to use Nintendo characters to give it a more proper atmosphere on the N64, the game became ''[[Super Smash Bros.]]'', which became a huge success and spawned | '''''Dragon King: The Fighting Game''''', ({{ja|格闘ゲーム竜王}} '''''Kakuto-Gemu Ryuo'''''), was an unfinished low budget 3-D fighting game, and was the first in a planned series of fighting video games. The game was developed for the [[Nintendo 64]], where it was to make unique use of the joystick on the controller. After deciding to use Nintendo characters to give it a more proper atmosphere on the N64, the game became ''[[Super Smash Bros.]]'', which became a huge success and spawned successful sequels. | ||
==Trivia== | ==Trivia== | ||
*In the only screenshots released of the game, the background of the stage the unnamed characters are fighting on is that of the Ryuoh-cho neighborhood, the location of developer HAL Laboratory's [[wikipedia:Yamanashi|Yamanashi headquarters]]. | *In the only screenshots released of the game, the background of the stage the unnamed characters are fighting on is that of the Ryuoh-cho neighborhood, the location of developer HAL Laboratory's [[wikipedia:Yamanashi|Yamanashi headquarters]]. |
Revision as of 15:33, August 14, 2013
Dragon King: The Fighting Game | |
---|---|
Developer(s) | HAL Laboratory, Inc. |
Publisher(s) | Nintendo |
Designer(s) | Masahiro Sakurai |
Released | Unreleased (later became Super Smash Bros.) |
Mode(s) | Multiplayer (2-4) |
Ratings | N/A |
Platform(s) | Nintendo 64 |
Media | 128 megabit cartridge |
Dragon King: The Fighting Game, (格闘ゲーム竜王 Kakuto-Gemu Ryuo), was an unfinished low budget 3-D fighting game, and was the first in a planned series of fighting video games. The game was developed for the Nintendo 64, where it was to make unique use of the joystick on the controller. After deciding to use Nintendo characters to give it a more proper atmosphere on the N64, the game became Super Smash Bros., which became a huge success and spawned successful sequels.
Trivia
- In the only screenshots released of the game, the background of the stage the unnamed characters are fighting on is that of the Ryuoh-cho neighborhood, the location of developer HAL Laboratory's Yamanashi headquarters.