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*[[File:PikachuIcon(SSBM).png|50px|right]]'''[[Pikachu (SSBM)|Pikachu]]''': Returning from ''Smash Bros.'' with [[Skull Bash]] as its new [[side special move]], Pikachu is [[nerf]]ed from ''Super Smash Bros.'' to ''Melee''. Its tier ranking among other characters has dramatically dropped for its appearance in ''Melee''. Pikachu's pre-evolved [[Pichu]] form came into existence in the second generation and is featured as a new playable character.
*[[File:PikachuIcon(SSBM).png|50px|right]]'''[[Pikachu (SSBM)|Pikachu]]''': Returning from ''Smash Bros.'' with [[Skull Bash]] as its new [[side special move]], Pikachu is [[nerf]]ed from ''Super Smash Bros.'' to ''Melee''. Its tier ranking among other characters has dramatically dropped for its appearance in ''Melee''. Pikachu's pre-evolved [[Pichu]] form came into existence in the second generation and is featured as a new playable character.
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*[[File:JigglypuffIcon(SSBM).png|50px|right]]'''[[Jigglypuff (SSBM)|Jigglypuff]]''': Returning from ''Smash Bros.'' with [[Rollout]] as its new [[neutral special move]], Jigglypuff is otherwise not dramatically changed. Its pre-evolved Igglybuff form came into existence in the second generation and cameos as a collectible trophy. Jigglypuff is much higher than it was in the ''SSB'' tier list, now ranking 3rd on the ''Melee'' tier list.
*[[File:JigglypuffIcon(SSBM).png|50px|right]]'''[[Jigglypuff (SSBM)|Jigglypuff]]''': Returning from ''Smash Bros.'' with [[Rollout]] as its new [[neutral special move]], Jigglypuff is otherwise not dramatically changed. Its pre-evolved Igglybuff form came into existence in the second generation and cameos as a collectible trophy. Jigglypuff is much higher than it was in the ''SSB'' tier list, now ranking 5th on the ''Melee'' tier list.
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*[[File:PichuIcon(SSBM).png|50px|right]]'''[[Pichu (SSBM)|Pichu]]''': A new fighter that is an alternative version to Pikachu, much like [[Luigi]] to [[Mario]]. Pichu, a second-generation Pokémon, is younger and weaker than Pikachu in the Pokémon continuity, and evolves into Pikachu in the video game series. Its control over its electric powers is iffy at best; it often damages itself when unleashing a strong electric attack. This is reflected in ''Melee'', in that when it uses one of several moves, it will actually receive damage itself as a side-effect, though the attacks are slightly stronger than Pikachu's due to having no control over the power of electricity. That, along with other disadvantages such as the lightest weight, makes Pichu one of the least able fighters in ''Melee'' (currently 2nd to last on the [[tier list]] before [[Kirby (SSBM)|Kirby]]). Like Pikachu, it is an Electric-type Pokémon, standing at a 30 cm height (1') and weighing 2 kg (4.4 lbs). It is numbered #172, according to the National Pokédex.
*[[File:PichuIcon(SSBM).png|50px|right]]'''[[Pichu (SSBM)|Pichu]]''': A new fighter that is an alternative version to Pikachu, much like [[Luigi]] to [[Mario]]. Pichu, a second-generation Pokémon, is younger and weaker than Pikachu in the Pokémon continuity, and evolves into Pikachu in the video game series. Its control over its electric powers is iffy at best; it often damages itself when unleashing a strong electric attack. This is reflected in ''Melee'', in that when it uses one of several moves, it will actually receive damage itself as a side-effect, though the attacks are slightly stronger than Pikachu's due to having no control over the power of electricity. That, along with other disadvantages such as the lightest weight, makes Pichu one of the least able fighters in ''Melee'' (currently 2nd to last on the [[tier list]] before [[Kirby (SSBM)|Kirby]]). Like Pikachu, it is an Electric-type Pokémon, standing at a 30 cm height (1') and weighing 2 kg (4.4 lbs). It is numbered #172, according to the National Pokédex.

Revision as of 20:33, August 5, 2013

The Pokémon universe refers to the Super Smash Bros. series' collection of characters, stages, and properties that hail from Nintendo's expansive and hugely successful Pokémon media franchise. The Pokémon franchise is Nintendo's second most lucrative franchise, reaching only behind Nintendo's Mario franchise in global sales. Thus, a rather large portion of the content in the Super Smash Bros. series revolves around characters and properties from the Pokémon universe (see the full list of Pokémon that have made appearances throughout the fighting game series), not the least of which are six separate playable characters: Pikachu, Pichu, Jigglypuff, Mewtwo, Pokémon Trainer, and Lucario, the latter two of which are newcomers to Super Smash Bros. Brawl, while Pichu and Mewtwo have been retired.

Franchise description

Pokémon was introduced in Japan in February 1996 by Nintendo and the recently-founded second-party game developer, Game Freak, as "Pocket Monsters", a Game Boy JRPG that came in slightly-modified Red and Green editions that both made then-original use of the Game Boy's connection cable between separate systems in that, rather than being strictly used for competition, it was additionally used for cooperative data transfer between players. Nintendo did not expect these games to be a large success, even less so in the West than domestically, but the games - branded Pokémon outside of Japan - took both sides of the Pacific by storm and quickly established the series as a blockbuster, multi-billion dollar franchise. The main JRPG series paved the way for a merchandising empire, including an extensive anime continuity, several series of manga, a bestselling trading card game, and video games touching upon many other genres. Pokémon has become the second biggest-selling game-based media franchise of all time, second only to Nintendo's Mario franchise; as of August, 2010, cumulative sold units (including home console versions) have reached 207 million copies.[1] As a direct result, Pokémon has been a mainstay in the Nintendo-centric crossover fighting games Super Smash Bros. since the series started in 1999.

In the various incarnations of the Pokémon universe, the world of Pokémon is an Earth-like world inhabited by many species of the eponymous Pokémon creatures which coexist with humans. The Pokémon are colorful, sentient, oftentimes sapient creatures possessing the abilities to perform amazing talents of seemingly every conceivable sort, examples of which are breathing fire, expulsing poisonous smog, summoning rainfall, performing martial arts, using illusion to split up into multiple copies of itself, employing psychokinesis, unleashing paralysis-inducing electricity, etc. Many Pokémon live as wild animals both as predators and prey, while other individual Pokémon are immensely powerful beings that the world's human denizens superstitiously attach a variety of creation myths to, and others still are man-made. Unlike the main RPG series itself, where all Pokémon make animal-like grunts and vocalizations, most Pokémon in the anime freely communicate with each other in an exclusive language that consists entirely of them reciting their own specie names, but some can communicate in human tongue through telepathy (e.g. Mewtwo), and in extremely rare cases a Pokémon can master the ability to speak the physical human tongue (e.g. a particular Meowth). As of the present "fifth generation", there are 649 recognized species of Pokémon (and several of these are known to have multiple, distinctive forms.)

The concepts of the Pokémon setting, in whatever incarnation it takes or what kind of media it is depicted in, stem from the hobbies of insect collecting and cockfighting, the former being a popular pastime which Pokémon executive director Satoshi Tajiri had enjoyed as a child. In most depictions of Pokémon, humans of varying interests seek out and capture various and multiple species of Pokémon using specially-designed mass-producible tools called Poké Balls. In most cases, a Pokémon caught from the wild by a human willingly joins up with the human and obeys his or her spoken commands. Some catch and own Pokémon as friendly pets and lifelong companions and do not participate in any competitive activities with them. Others of a less savory nature, such as members of Pokémon crime syndicates such as Team Rocket, capture Pokémon and use them as living tools to advance their evil agendas. Most humans, however, including players of the Pokémon RPGs, take on the occupation of Pokémon training; they catch and collect Pokémon to train them and battle the Pokémon of other trainers in officially-sponsored competitive Pokémon matches. Unlike in cockfighting, there are never any lasting, bloody wounds or deaths incurred by the creatures involved, and seemingly no hard feelings between winners and losers.

The two-stage object of most Pokémon RPGs is to collect all of the available Pokémon species in the region where that RPG takes place in, and from them train a winning team of powerful combat Pokémon to defeat the professionally-trained Pokémon teams of that region's strongest trainers. The player's quest always takes him or her across the region to battle eight specialists in Pokémon training, that region's "gym leaders", and once eight commemorative badges have been gathered, the player may then go to the region's Pokémon League and battle an elite group of trainers - that region's Elite Four - and then battle the regional Champion to take the title. These five trainers, which must be battled one-after-the-other with no rest in between, are almost always the game's equivalent to any other RPG's "final boss" challenge. Pokémon captured from the wild with Poké Balls accumulate experience and learn new combat moves by battling many wild Pokémon and challenging other trainer's Pokémon to Pokémon matches, and whenever a Pokémon falls in battle ("knocked out"), it is easy to quickly and completely restore it to health, free of charge, by visiting one of many Pokémon Centers located throughout a region. Many species of Pokémon, when they gain enough experience and regardless of whether they are in the wild or under a trainer's ownership, undergo a metamorphosis and "Evolve" into a similar, but larger and more powerful, species of Pokémon. Many of the 649 species belong to such lineages, and therefore many of the species of Pokémon are effectively different stages of what can be said to be several hundred "families" of Pokémon.

The Pokémon franchise's chronology is divided into "generations", each of which is defined by the newest Pokémon that are introduced within the newest pair of handheld Pokémon RPGs. Some generations may have more than one pair of interlinking RPGs, with the second set being released later than the first as a sort of "semi-sequel" to the base set that began that generation, but a new generation and associated set of new Pokemon are released every several years in a new pair of RPGs centered on a new fictional region. There have been five generations that ran their courses and have each introduced at least one hundred new Pokémon, along with new characters, moves, mechanics, and gameplay concepts:

  • In the late 1990's, the First Generation begun the franchise with the Pokémon Red and Green versions in Japan and Pokémon Red and Blue versions internationally both for the Game Boy, with the first 151 Pokémon species and the first-known region of the Pokémon world, the Kanto region. Only this generation was in effect when Super Smash Bros. was developed and released in 1999, so Pokémon, locations, and properties from the first generation are featured in the game.
  • In 2000, the Second Generation was heralded by the release of the Pokémon Gold and Silver sequel versions for Game Boy Color, which added 100 new Pokémon to make for a total of 251, along with the new Johto region. In 2001, Super Smash Bros. Melee was developed and released during this generation, so the game features content based on both existing generations at the time.
  • In 2003, the Third Generation took effect with the release of the Pokémon Ruby and Sapphire versions for Game Boy Advance, set in the Hoenn region, which added 135 more new Pokémon and raised the total to 386.
  • In 2007, the Fourth Generation was ushered in by the Pokémon Diamond and Pearl versions for Nintendo DS, set in the Sinnoh region. It added 107 more new Pokémon, bringing the total to 493 species. Super Smash Bros. Brawl drew content from all four generations of Pokémon released at the time.
  • In 2011, the Fifth Generation began with the release of Pokémon Black and White, also for Nintendo DS. Set in the Unova region, it brought the 156 latest species to the game and raised the grand total to 649. Having been created after the release of Brawl, no Pokémon from this gen have been in any Smash games yet, though this can be expected to change upon the release of Smash 4.
  • In 2013, the Sixth Generation was announced for a worldwide October release, in the form of Pokémon X and Y for the Nintendo 3DS. It is set in the Kalos region, and it is currently unknown how many new Pokemon species will be featured. Being created after the release of Brawl like the Fifth Generation, no Pokémon from this gen have been in any Smash games yet, though this can be expected to change upon the release of Smash 4.

In Super Smash Bros.

Pokémon's first generation was in effect at the release of Super Smash Bros. in 1999, so only Pokémon from the first generation are to be found here.

Characters

With two of the twelve fighters being Pokémon themselves, the Pokémon franchise was the second most prominent universe in the original game, falling only behind the four characters from the Mario series (if Donkey Kong and Yoshi are accounted for):

  • PikachuIcon(SSB).png
    Pikachu: A yellow mouse with red cheeks, this cute creature is imbued with electricity and may employ it at will as offensive measures, both in Pokémon battles and in Smash competitions. As it can be inferred, it is an Electric-type Pokémon. It is 40 cm tall (1'4") and weights 6 kg (13.2 lbs). It is numbered #025, according to the National Pokédex. It is often considered the mascot of the Pokémon franchise as a whole, often depicted on most of the franchise's merchandise and is unanimously included in any Pokémon product. It is the favored Pokémon of trainer Ash Ketchum (being it the Pokémon with which Ash started his journey and has been in every Pokémon anime episode since.) in the Pokémon anime and has been trained to become a powerful member of the Pikachu species. It has a spiritual rival in the cat-like Pokémon Meowth. Pikachu, in the main Pokémon RPGs, is not strong in Pokémon battles at all. It has an evolved form, however, called Raichu, a larger, more imposing, and much more powerful electric rodent that is quite popular to use in the video games. Pikachu also has a younger, weaker pre-evolved form called Pichu which did not exist at all during the first generation; it was introduced in the second generation. Pikachu is often called the most popular Pokémon in America. In Super Smash Bros., Pikachu is known for its good speed, combo ability, and recovery. Because of these advantages, it is ranked first on the tier list.
  • JigglypuffIcon(SSB).png
    Jigglypuff (Purin in Japan): A pink ball-like fluffy creature strikingly similar to Kirby in appearance and floaty stature. This cute creature possesses a hypnotic singing voice that literally puts those around to hear it to sleep, and when angered (as it often becomes in the anime when it sees its audience fall asleep from its performances), it will punish its target either with Pound or with vandalizing its victims' faces with a marker (the latter, only seen in the anime). It is a Normal-type Pokémon. It is 50 cm tall (1'8") and weights 5.5 kg (12.1 lbs). It is numbered #039, according to the National Pokédex. It has an evolved form, not seen in Smash however, called Wigglytuff, a larger, less spherical creature with markedly higher specifications to make it more appealing in battle. It also has a younger, even weaker pre-evolved form called Igglybuff which did not exist at all during the first generation; it was introduced in the second generation. Jigglypuff is often called the most popular Pokémon in Japan. In the early Pokémon anime, a Jigglypuff followed the protagonists, but has not been seen for some time. In Super Smash Bros., it can be a legitimate force to be reckoned with, thanks to its trump card, Rest. Its power in Smash battles is ironic because in the RPGs it is one of the weakest Pokémon to bring out in battle.

Stage

Super Smash Bros. features one Pokémon-themed stage:

  • Saffron City: This takes place on the rooftops of various skyscrapers on the metropolitan Saffron City located within the Pokémon world's Kanto region. Saffron City is the largest and most populated city in the Pokémon RPGs and anime, and the Silph Co. building belongs to Silph Co., a major Kanto region corporation that designs technologically advanced devices like the Silph Scope (for identifying ghostly Pokémon), the Up-Grade (an item that may cause the evolution of Porygon into Porygon2 in the RPGs), and the Master Ball (a one of a kind Poké Ball which can capture any one Pokémon without failure). Several first-generation Pokémon appear out of the central structure's doorway to influence the action by attacking anyone as much as possible.

Silph Co. Pokémon

Item

Super Smash Bros. introduces the one Pokémon-related item seen throughout the Smash series:

  • Poké Ball: When thrown, one of about a dozen available Pokémon from the first generation will emerge from the thrown item and perform an action unique to that Pokémon, making this the most unpredictable, complex, and variable item of all. The collection of Pokémon findable in throwable Poké Balls in Super Smash Bros. features the first-generation Pokémon.

Poké Ball Pokémon

Music

  • 12: An orchestration of the traditional Pokémon title theme, heard on Saffron City.
  • 22: The victory fanfare of Pikachu and Jigglypuff is an orchestration borrowing elements from track 12.

In Super Smash Bros. Melee

Pokémon's second generation was in effect at the release of Super Smash Bros. Melee in 2001, so Pokémon from both existing generations are featured.

Characters

Four of the 26 playable characters are Pokémon; however, the Pokémon universe is made to be the third most represented franchise in the character select screen of Melee. It was overtaken for second place by The Legend of Zelda, which had five characters including Zelda's alternate Sheik form.

  • PikachuIcon(SSBM).png
    Pikachu: Returning from Smash Bros. with Skull Bash as its new side special move, Pikachu is nerfed from Super Smash Bros. to Melee. Its tier ranking among other characters has dramatically dropped for its appearance in Melee. Pikachu's pre-evolved Pichu form came into existence in the second generation and is featured as a new playable character.
  • JigglypuffIcon(SSBM).png
    Jigglypuff: Returning from Smash Bros. with Rollout as its new neutral special move, Jigglypuff is otherwise not dramatically changed. Its pre-evolved Igglybuff form came into existence in the second generation and cameos as a collectible trophy. Jigglypuff is much higher than it was in the SSB tier list, now ranking 5th on the Melee tier list.
  • PichuIcon(SSBM).png
    Pichu: A new fighter that is an alternative version to Pikachu, much like Luigi to Mario. Pichu, a second-generation Pokémon, is younger and weaker than Pikachu in the Pokémon continuity, and evolves into Pikachu in the video game series. Its control over its electric powers is iffy at best; it often damages itself when unleashing a strong electric attack. This is reflected in Melee, in that when it uses one of several moves, it will actually receive damage itself as a side-effect, though the attacks are slightly stronger than Pikachu's due to having no control over the power of electricity. That, along with other disadvantages such as the lightest weight, makes Pichu one of the least able fighters in Melee (currently 2nd to last on the tier list before Kirby). Like Pikachu, it is an Electric-type Pokémon, standing at a 30 cm height (1') and weighing 2 kg (4.4 lbs). It is numbered #172, according to the National Pokédex.
  • MewtwoIcon(SSBM).png
    Mewtwo: A new and original fighter from Pokémon's first generation. Mewtwo is one of the strongest Pokémon in the RPGs (being one of the so-called Legendary Pokémon) and in especially the anime continuity is depicted as a sentient humanoid being with a personality that allows for the virtues and failings of a human being. It is a Psychic-type Pokémon which stands 2 m tall (6'7") and weighing 122 kg (269 lbs). It is numbered #150, according to the National Pokédex. The anime depicts Mewtwo as the twisted genetically-engineered result of scientists working to create the most powerful Pokémon artificially, using the DNA of the rare and powerful Mew (hence Mewtwo's name). Mewtwo is imbued with extremely potent psychic powers and is in fact able to communicate telepathically in grammatical English; however, it is very cold, ruthless and aggressive. So it is utterly ironic that Mewtwo is considered a low-tier fighter for its playable appearance in Melee, lacking a solid method of approach that most other fighters have and being crippled by a massive frame with little weight.

Stages

Super Smash Bros. Melee features one starter stage and one unlockable stage. It may be noted that neither of the following stages take place in the Johto region located west of Kanto, even though the Johto region was introduced in the second generation of games, Pokémon Gold and Silver, and was the main region one played in during that time.

  • Kanto: Pokémon Stadium This takes place in a typical night-time stadium located in the Kanto region; it does not represent any one specific location in the Pokémon RPGs. This stage is unique because the entire field may transform into an entirely new battlefield after a set amount of time, and there are four fields available.
  • Kanto Skies: Poké Floats: This stage consists of many Pokémon-shaped balloons floating in the skies above the Kanto region. Over the course of three-and-a-half minutes, giant balloons of Squirtle, Onix, Psyduck, Chikorita, Weezing, Slowpoke, Porygon, Wooper, Sudowoodo, Snorlax, Venusaur, Seel, Wobbuffet, Goldeen, Lickitung, Chansey, Geodude, and many Unown appear in that order and cycle through for the players to battle on.

In addition, a stage based on the Entei trophy is used as the battlefield for Event 26: Trophy Tussle 2, shaped like the Pokémon Entei. It is not accessible for multiplayer play.

Item

  • Poké Ball: Returns in Melee to reprise its role as the most complex, randomized item available, with a revised and expanded collection of Pokémon from both generations 1 and 2 able to appear from a thrown ball. Melee’s collection of Pokémon findable in throwable Poké Balls features the following Pokémon from the (then) current two generations. The Pokémon Electrode also functions as an item, and can be thrown at enemies.

List of Pokémon

Ditto

Ditto makes a spiritual appearance as the icon selected when the player chooses to play as a random character in Melee's tournament mode. Ditto was originally planned to be one of the Ball Pokémon listed above, and it would Transform into a copy of the player's character for a short time, but it was discarded from the final product because of issues programming it. It can still be accessed by using an Action Replay, however. But since it wasn't programmed to do anything, it simply jumps into the air and disappears.

Music

  • 15: Pokémon Stadium: An orchestration of the main title screen music in most Pokémon RPGs, complete with a chorus. Curiously, it sounds uncannily similar to this song's version in the Pokémon anime. It is heard in Pokémon Stadium.
  • 16: Poké Floats: A synthesized medley of three battle-related tunes heard in the first generation of Pokémon RPGs, beginning with the standard Trainer Battle theme, then the Gym Leader Battle theme, and finally the wild Pokémon encounter theme. This is heard on Poké Floats and is often heard accompanying Mewtwo in Single-player mode.
  • 32: Battle Theme: A synthesized medley of three battle-related tunes heard in the second generation of Pokémon RPGs, beginning with the wild Pokémon encounter theme, then the Gym Leader Battle theme, and finally the Champion Battle theme. This is heard as a secondary track on Pokémon Stadium and is often heard accompanying Pichu in Single-player mode.
  • 45: Pokémon Victory: The victory fanfare of Pikachu, Jigglypuff, Pichu, and Mewtwo is an orchestration borrowing elements from track 15, "Pokémon Stadium".

Full Trophy List

In Super Smash Bros. Brawl

Pokémon makes a return in Super Smash Bros. Brawl as one of the more extensively represented franchises. By the time this game was released the 3rd generation had passed and the 4th generation was in full swing. The European version of the game displays every single Pokémon's name in all caps. Pokémon has the most playable characters, Pokémon Trainer's Pokémon included thus, a player in All-star mode will face the most characters in this universe out of all.

Characters

Four Pokémon characters appear in Brawl as playable fighters:

  • PikachuIcon(SSBB).png
    Pikachu: Returns from Super Smash Bros. and Super Smash Bros. Melee buffed. Pikachu's Final Smash is called Volt Tackle, and it involves it temporarily turning into a giant ball of electricity and flying at high speeds across the stage. This move can be controlled when in action, but it leaves Pikachu helpless if the attack ends or is canceled while it's in midair.
  • JigglypuffIcon(SSBB).png
    Jigglypuff: Jigglypuff makes a return in Brawl as an Unlockable Veteran fighter. While it is still predominantly an aerial fighter, its aerial priority and power have been decreased, as has the power of its Rest attack. It is worth noting that Jigglypuff is the only playable veteran character to not have a role in the Subspace Emissary.
  • PokémonTrainerIcon(SSBB).png
    Pokémon Trainer: A new character based on the generic trainer from the Pokémon games, this particular design most resembling Red from Pokémon FireRed & LeafGreen. Pokémon Trainer is unique in that he's the only character that doesn't fight on his own, instead using one of three starter Pokémon to fight for him, switchable by usage of the Pokémon Change ability:
  • SquirtleIcon(SSBB).png
    Squirtle: The first evolutionary stage of the Water starter from the first generation of games. The smallest, lightest, and fastest (in terms of air speed and attack speed that is) of the trio. Ironically though, it has the slowest dash speed of the three. It is characterized by its quick air speed and high priority aerial attacks. Its side special move, Withdraw, while very situational, is unique in that it grants Squirtle limited invulnerability.
  • IvysaurIcon(SSBB).png
    Ivysaur: The second evolution of the Grass starter from the first gen (most specifically, it is a Grass/Poison-type). Interestingly enough, Ivysaur is one of only two playable quadrupeds in the entire Smash Bros. series to date, the other one being Pikachu (who still uses its front paws on occasion). Ivysaur excels at damaging foes above it, but has extremely poor recovery and KOing abilities.
  • CharizardIcon(SSBB).png
    Charizard: The third and most powerful form of the Fire starters from the first gen which hails from the Kanto region. Charizard is the heaviest and all around strongest of the three, and has two midair jumps. Although Charizard has appeared in every Smash Bros. game, Brawl is the first (and to date, only) in which it is playable.
The Pokémon Trainer's Final Smash is called Triple Finish, where all three Pokémon appear on-screen and unleash a combined attack made up of Charizard's Fire Blast, Ivysaur's SolarBeam, and Squirtle's Hydro Pump. The Trainer also makes history as the first playable Pokémon character other than Pikachu to be a starter.
  • LucarioIcon(SSBB).png
    Lucario: Lucario makes its Super Smash Bros. debut as an Unlockable Newcomer. Although it is a Fighting/Steel-type, it uses its "aura" ability to improve its fighting style. It has voice acting similar to Mewtwo due to its "psychic" abilities. It is unique among most fighters due to the fact that Lucario becomes stronger the more damage it takes on. Lucario's Final Smash is called Aura Storm. Lucario leaps high above the stage, and fires a powerful Aura beam, which can be tilted left to right using the direction buttons or the analog stick.

On the final character select screen (after all characters are unlocked), the Pokémon characters occupy the 7th column.

Boss

Rayquaza.jpg
  • Rayquaza: Atypical of its game appearance, but very similar to its appearance in the movie Destiny Deoxys, Rayquaza appears as somewhat of a vengeful monster living in a lake near where Fox crashes his Arwing. When Diddy Kong happens upon this lake, he is captured by Rayquaza but is quickly rescued by Fox. Rayquaza becomes angered and the two characters then fight Rayquaza. Outside of its appearance in The Great Maze, Rayquaza has no significance beyond this fight. In the games, Rayquaza plays the part of the main Legendary Pokémon in the third generation game Pokémon Emerald, just as Groudon in the Ruby version and Kyogre in Sapphire. It will often settle any dispute between Kyogre and Groudon. It is a Dragon/Flying-type Pokémon, being 7 m long (23') and weighing 206.5 kg (455.2 lbs). Its National Pokédex number is #384, being it the third to last of the third generation Pokémon listed there (losing only to Jirachi and Deoxys).

Stage

  • Icon-spearpillar.gif
    Spear Pillar: Spear Pillar appears as a playable stage in Brawl. It is a destructible stage, similar to Skyworld. The Legendary Pokémon Dialga, Palkia, and Cresselia appear in the background, devastating the players. Also the lake trio Mesprit, Azelf and Uxie appear when either Dialga or Palkia destroy a part of the stage.

Item

  • Poké Ball: This item returns to reprise its role as one of the most random items available (along with the Assist Trophy), with a revised and expanded collection of Pokémon from the first four Generations of the franchise able to appear from a thrown ball:

List of Poké Ball Pokémon

Music

See List of SSBB Music (Pokémon series).

  • Pokémon Main Theme - A completely redone version of the original Pokémon main theme that was mostly used in the original Red & Blue versions but isn't heard as often in the newer ones. It is used on the Pokémon Stadium 2 stage.
  • Road to Viridian City (From Pallet Town/Pewter City) - A whimsical remix of one of the commonly used "Route" songs used in the Red & Blue versions, first heard on Route 1, which also has elements of the town music in Viridian. It is used on the Pokémon Stadium 2 stage. This song is also played during both Pokémon Trainer and Jigglypuff's Classic Mode credits.
  • The Pokémon Center - A remix of the Pokémon Center background music that is used in nearly every Pokémon title. It is used on the Pokémon Stadium 2 stage. This song is also played during Pikachu's Classic Mode credits.
  • Pokémon Gym/Evolution - A medley made of both the Pokémon Gym song as well as the evolution song, both of which have made regular appearances in every mainstream Pokémon title. It is used on the Pokémon Stadium 2 stage.
  • Wild Pokémon Battle! (Ruby/Sapphire) - A remix of the background music that plays when encountering a wild Pokémon in the Ruby, Sapphire and Emerald versions. It is the theme of the Pokémon Stadium 2 stage.
  • Victory Road - A guitar remix of the theme that originated at Victory Road and the Elite Four in the Ruby & Sapphire versions. It is used on the Spear Pillar stage.
  • Dialga/Palkia Battle at Spear Pillar! - A medley consisting of remixes of both the Dialga & Palkia battle theme and the Spear Pillar background music from the Diamond & Pearl versions. It is the theme of the Spear Pillar stage.
  • Wild Pokémon Battle! (Diamond/Pearl) - A remix of the background music that plays when encountering a wild Pokémon in the Diamond & Pearl versions. It is used on the Spear Pillar stage.
  • Team Galactic Battle! - A remix taken directly from the Diamond & Pearl versions soundtrack. It is used on the Spear Pillar stage. This song is also played during Lucario's Classic Mode credits.
  • Route 209 - A rather upbeat remix of the Route 209 background music from the Diamond & Pearl versions. It is used on the Spear Pillar stage.
  • Pokémon Stadium (Melee) - Taken directly from Melee. It is used on the Pokémon Stadium stage.
  • Battle Theme (Melee) - Taken directly from Melee. It is used on the Pokémon Stadium stage.
  • Poké Floats (Melee) - Taken directly from Melee. It is used on the Pokémon Stadium stage.
  • Pokémon Victory Theme - Pikachu, Pokémon Trainer, Lucario and Jigglypuff's victory theme. A section of the Pokémon Red & Blue main theme.

Trophies

Blaziken trophy

Stickers

  • Bellossom
  • Bonsly
  • Celebi
  • Charizard
  • Chikorita
  • Deoxys
  • Electrode
  • Entei
  • Gardevoir
  • Goldeen
  • Groudon
  • Gulpin
  • Ho-Oh
  • Ivysaur
  • Jigglypuff
  • Jirachi
  • Kyogre
  • Latias and Latios
  • Lucario
  • Lugia
  • Manaphy
  • Meowth
  • Metagross
  • Mew
  • Moltres
  • Munchlax
  • Pikachu
  • Piplup
  • Pokémon Trainer
  • Rayquaza
  • Snorlax
  • Squirtle
  • Staryu
  • Suicune
  • Togepi
  • Torchic
  • Weavile
  • Wobbuffet

In Super Smash Bros. 4

Pikachu is confirmed to be a playable character in the upcoming game, Super Smash Bros. 4. Content from the fifth and sixth generations are expected to appear in the game as well.

Games with elements from or in Super Smash Bros.

Pokémon Red, Green, Blue and Yellow

Pikachu, Jigglypuff, and Mewtwo originally come from Pokémon Red/Blue/Yellow/Green, as do other Generation 1 Poké Ball Pokémon.

Pokémon Gold and Silver

Many Pokémon that debuted from Gold and Silver appear out of Poké Balls in Melee and Brawl, from the game mascots Ho-Oh, Lugia and Suicune to more common ones such as Chikorita and Wobbuffet.

Pichu, a playable fighter in Super Smash Bros. Melee, also made its debut in this game.

Pokémon Ruby and Sapphire

The game mascots, Kyogre and Groudon, appear out of Poké Balls in Super Smash Bros. Brawl. Kyogre using Hydro Pump and Groudon using Overheat. Other third generation Pokémon also appear, many filling the roles of old Pokémon (for example, Torchic fills the role previously held by Cyndaquil). Pokémon, such as Gardevoir and Metagross, also appear from Pokéballs, while others, like Snorunt, appear as Stage Elements in Pokémon Stadium 2. The third generation is the only generation to not have its own playable character but, according to scrapped data, there is a rumor of Plusle and Minun having been originally planned to be fighters.

Also, some Pokémon who debut in these games have appearances as Trophies:

Alternatively, Rayquaza appears as a boss in The Subspace Emissary. Latios and Latias, Deoxys, and Jirachi also appear as legendary Pokémon in these games.

Songs (Brawl)
  • Wild Pokémon Battle! (Ruby / Sapphire)
  • Victory Road

Pokémon FireRed and LeafGreen

The design for Red, the male Pokémon Trainer from FireRed and LeafGreen, is the design for Pokémon Trainer in Brawl. Also, he comes with Charizard, Ivysaur, and Squirtle, the three starter Pokémon in the game or Pokémon that evolve from the starters. Also, Pikachu and Jigglypuff, veteran Smash fighters, make appearances in this game. Many of the Poké Ball Pokémon appear in this game, such as Articuno, Entei, and Suicune.

A majority of the Kanto Pokémon can be found in the Poké Balls of all three Super Smash Bros. games, such as Goldeen, Electrode and Moltres. However, a new Pokémon called Deoxys is also included in the Pokémon roster in Super Smash Bros. Brawl.

Pokémon Diamond and Pearl

In terms of playable characters, the fourth generation also has a representation, with Lucario as a playable character. Spear Pillar is also a stage in Brawl, complete with the mascots Dialga and Palkia, along with Cresselia as major Stage Elements. Uxie, Mesprit and Azelf appear in the background, while Electivire, Magnezone, Snover, and Drifloon also appear on Pokémon Stadium 2.

New selections of Sinnoh Pokémon return in Brawl, one of which is Piplup. They are released from "Poké Balls". The random Pokémon released offers aid in a variety of different ways to the player who releases them. Each of the Poké Ball Pokémon plus numerous others appear as trophies and stickers. There are also a few collectible songs that originated from Diamond & Pearl:

  • Dialga / Palkia Battle at Spear Pillar!
  • Wild Pokémon Battle! (Diamond / Pearl)
  • Team Galactic Battle!
  • Route 209

Trivia

  • The Pokémon series was the only series to get stickers based on their artwork from Smash Bros. Dojo.
    • Also, stickers based on Pokémon are referred to by series, not by game (e.g., Rayquaza, although exclusive to Pokémon Ruby, Sapphire, Emerald, HeartGold, and SoulSilver, is credited to Pokémon series).
  • The number of playable Pokémon characters has moved up by two for each Smash Bros. game (2 in the original, 4 in Melee, and 6 in Brawl).
  • The Pokémon Universe has the characters with the least number of palette swaps in Brawl, with Pikachu having only four, and the other Pokémon having five (rather than the six every other character except Sonic has).
  • Most playable Pokémon have come from the first generation. Only Pichu (second) and Lucario (fourth) have come from a later generation.
  • One of the bonuses in Melee, "Rocket KO", is a reference to the Team Rocket trio in the Pokémon anime, who are often seen unhappily "blasting off" into the distance at episode conclusions. The bonus is awarded for Star KO-ing an enemy team.
  • Pokémon is the only series that had more than one character in Melee that didn't return in Brawl.

References

External links