Parry (Yoshi): Difference between revisions
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*[[Double jump cancel counter]]: All three [[Super Smash Bros. (series)|''Super Smash Bros.'' games]]. | *[[Double jump cancel counter]]: All three [[Super Smash Bros. (series)|''Super Smash Bros.'' games]]. | ||
*Light shield counter (''[[Super Smash Bros. Melee]]'' only): [[Yoshi (SSBM)|Yoshi]] has a specific property that once he [[perfect shield]]s one move, he can immediately perfect shield another move that connects right afterward by continuously light shielding. If this is done with a move that has multiple hits, such as [[Kirby (SSBM)|Kirby's]] [[down aerial]] , the shield eventually turns white from the multiple power shields. | *Light shield counter (''[[Super Smash Bros. Melee]]'' only): [[Yoshi (SSBM)|Yoshi]] has a specific property that once he [[perfect shield]]s one move, he can immediately perfect shield another move that connects right afterward by continuously light shielding. If this is done with a move that has multiple hits, such as [[Kirby (SSBM)|Kirby's]] [[down aerial]] , the shield eventually turns white from the multiple power shields. | ||
[[File:Yoshi Parry Hurtbox Smash 64.gif|thumb|Yoshi's hurtbox in ''Smash 64'' when using a shield counter]] | |||
*Shield counter (''[[Super Smash Bros.]]'' and ''Melee'' only): By shielding at the precise [[frame]] a move hits, Yoshi can drop his shield instantly and attack. | *Shield counter (''[[Super Smash Bros.]]'' and ''Melee'' only): By shielding at the precise [[frame]] a move hits, Yoshi can drop his shield instantly and attack. | ||
Revision as of 11:30, July 29, 2013
The Parry refers to many different forms of Yoshi-specific techniques that refer to using shields or other forms of defenses generated due to Yoshi's different double jump and shield properties. The techniques vary from game to game.
- Double jump cancel counter: All three Super Smash Bros. games.
- Light shield counter (Super Smash Bros. Melee only): Yoshi has a specific property that once he perfect shields one move, he can immediately perfect shield another move that connects right afterward by continuously light shielding. If this is done with a move that has multiple hits, such as Kirby's down aerial , the shield eventually turns white from the multiple power shields.
- Shield counter (Super Smash Bros. and Melee only): By shielding at the precise frame a move hits, Yoshi can drop his shield instantly and attack.