Super Smash Bros.

Fox (SSB)/Neutral special: Difference between revisions

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{{technical data}}
{{technical data}}


[[Category:Fox]]
[[Category:Fox (SSB)]]
[[Category:Neutral special moves]]
[[Category:Neutral special moves]]
[[Category:Projectiles]]
[[Category:Projectiles]]

Revision as of 10:55, July 26, 2013

Overview

The hitbox of Fox's Blaster.

Fox shoots a pink laser that travels slower than a Ray Gun shot from his Blaster, doing 5%-6% damage and hitstun per shot. When the blaster is used when Fox is airborne, he can pull his blaster out quicker, reducing start-up and ending lag as well as having a faster firing rate. Using the effective short hop techniques, short hop laser and short hop double lasers will make the blaster an effective asset.

Competitive players consider the blaster as one of the best projectiles in the game. The hitstun of the blaster is effective for camping, helping to make opponents struggle to approach Fox. Hyrule Castle would be an excellent stage for him, as he dominates with his great camping ability of his Blaster. However, it is less effective on Dream Land, due to hainvg less space to laser camp.


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