Template:BrawlHitboxTableRow: Difference between revisions

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<noinclude>{{BrawlHitboxTableHeader}}</noinclude>
<noinclude>{{BrawlHitboxTableHeader}}</noinclude>
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|{{{id|<span class="error">#!</span>}}}||{{{part|0}}}||{{{damage|<span class="error">%!</span>}}}||{{{sd|0}}}||{{{angle|<span class="error">deg!</span>}}}||{{{bk|<span class="error">bk!</span>}}}||{{{ks|<span class="error">ks!</span>}}}||{{{fkv|<span class="error">fkv!</span>}}}||{{{r|<span class="error">r!</span>}}}||{{{bn|<span class="error">bn!</span>}}}||{{{xpos|0.0}}}||{{{ypos|0.0}}}||{{{zpos|0.0}}}||{{{sdi|1.0}}}x||{{{ff|1.0}}}x||{{{trip|0}}}%||{{BooleanIcon|{{{clang|1}}}}}||{{TypeIcon|{{{type|Typeless}}}}}||{{EffectIcon|{{{effect|Normal}}}}}||{{BooleanIcon|{{{g|1}}}}}||{{BooleanIcon|{{{a|1}}}}}||{{{sound|...}}}||{{BooleanIcon|{{{direct|1}}}}}||{{BooleanIcon|{{{x1|i}}}}}{{#if:{{{expand|}}}|{{!!}}{{!!}}{{!!}}{{!!}}{{!!}}{{!!}}{{!!}}{{!!}}{{!!}}{{!!}}{{!!}}{{!!}}}}<noinclude>
|{{{id|<span class="error">#!</span>}}}||{{{part|0}}}||{{{damage|<span class="error">%!</span>}}}||{{{sd|0}}}||{{{angle|<span class="error">deg!</span>}}}||{{{bk|<span class="error">bk!</span>}}}||{{{ks|<span class="error">ks!</span>}}}||{{{fkv|<span class="error">fkv!</span>}}}||{{{r|<span class="error">r!</span>}}}||{{{bn|<span class="error">bn!</span>}}}||{{{xpos|0.0}}}||{{{ypos|0.0}}}||{{{zpos|0.0}}}||{{{sdi|1.0}}}x||{{{ff|1.0}}}x||{{{trip|0}}}%||{{BooleanIcon|{{{clang|1}}}|t=HitboxTableIcon(Clang).png|f=HitboxTableIcon(NoClang).png}}||{{TypeIcon|{{{type|Typeless}}}}}||{{EffectIcon|{{{effect|Normal}}}}}||{{BooleanIcon|{{{g|1}}}}}||{{BooleanIcon|{{{a|1}}}}}||{{{sound|...}}}||{{BooleanIcon|{{{direct|1}}}}}||{{BooleanIcon|{{{x1|i}}}}}{{#if:{{{expand|}}}|{{!!}}{{!!}}{{!!}}{{!!}}{{!!}}{{!!}}{{!!}}{{!!}}{{!!}}{{!!}}{{!!}}{{!!}}}}<noinclude>
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==Usage==
==Usage==

Revision as of 16:17, May 6, 2013

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
#! 0 %! 0 deg! bk! ks! fkv! r! bn! 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png Typeless (type) Normal (effect) A checkmark symbol, for places like yes/no columns on tables. A checkmark symbol, for places like yes/no columns on tables. ... A checkmark symbol, for places like yes/no columns on tables. Indeterminate.png

Usage

Fills out rows in HitboxTables.

This template leaves out values that are only in special hitboxes; for those go to {{BrawlSpecialHitboxTableRow}}. If you need to add empty cells to fit in a special table, add expand=y.