User:Conny: Difference between revisions
m (→TAS: Update. Best TAS for me, so far.) |
m (I main more a Marth now.) |
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| mainssbb = Snake | | mainssbb = Snake | ||
| otherssbb = Marth | | otherssbb = Marth | ||
| mainssbm = | | mainssbm = Marth | ||
| otherssbm = | | otherssbm = Ganondorf | ||
| country = United States | | country = United States | ||
| brawlcode = 2923-3181-0486 | | brawlcode = 2923-3181-0486 |
Revision as of 19:28, May 5, 2013
Conny | |
---|---|
Airconny Snake Fox Dolphin Custom Texture User.png | |
Character info | |
Melee main | Marth |
Other Melee character | Ganondorf |
Brawl main | Snake |
Other Brawl character | Marth |
Personal and other info | |
Location | United States |
So, I don't really know how to start off...so, may we just skip to the bottom just to get this over with?
Why am I here?
To help out with images in Brawl, Melee, or SSB64, since I have the games in both ISO and retail form (maybe except for that last one. ._.). I will be more than obliged to handle any image requests, so don't be afraid to ask. I don't bite...
I will also be more than honored to be asked to Brawl, so if ya want to, I'll gladly accept (if nothing spontaneous occurs in the time being).
Projects
Due to a few projects that need to get done, I'll only make a few spacious but noteworthy edits for a while. I intend for all these projects to be done between mid-May to late-July. Some of these projects include:
- Project Hitbox.
- A film/animation/machinima, using Brawl models and/or in-game footage.
- A (possible) future LP.
- Model imports for Brawl, and currently on the task of trying to use Project Smash Attacks.
- Photoshopping for logos and name tags.
If you think you could assist in any of these projects, by any means, go to this.
Accomplishments in Hacking/Emulating
I may be the only one in actually doing this, but fairly, I am proud to say the following:
- First started emulating in August-October of 2010, with No$GBA. First game I ever ran was Pokemon Ruby or something. Then, I first started hacking character sprites, battle scripts, warp points, overworlds, etc. the following months. Sadly, I lost all my custom adjustments due to my old faulty computer and all data was erased thanks to the CPU formatting itself. :(
- After learning how to use Project 64 in early 2011, I ran games like LoZ:Oot and Super Mario 64 and hacked those games. I re-added the removed Blargg (Blarrg, Blah, Blue, I don't know) and messed around with Oot's Master Quest (Debug ROM). I also used this time to help out another wiki that was focused on beta stuff, and was okay with it, until I got bored and left.
- I took a full two/one year break from emulating after that.
- Then, in September 2012, I fully homebrewed my Wii.
- I ran custom SSBB PSA's, CSS's, CSP's, etc. in October of that year.
- Then, in November 2012, I decided to heckle with Dolphin, and after figuring out how to ROM GCN and Wii games using a certain homebrew program, I did it and fully ran SSBM. :3
- However, I couldn't get Brawl to work correctly, so I took a short break from emulating again.
- Recently, in February of 2013, I managed to ROM my SSBB using my 16 GB Fat 32 USB, and worked like a charm.
- Later, I used Save Game Manager GX to transfer all my Wii's Brawl data over to the ISO, which also worked.
- Then, on April 1st (not a joke lol), I fully ran the File Replacement Code on Dolphin and got it working, and all my custom files were extracted to the sd.raw on Dolphin, and works (but trying to go to the results screen freezes Dolphin and requires a reboot :p).
- Launched PCSX2 for the first time on April 7, and after carefully extracting a PS2 BIOS, it ran with near perfect FPS, with some heavy slowdowns when too many objects were present in the scene.
TAS
Latest TAS videos will go here.
<youtube>DoqrNE1gfw4</youtube>