Super Smash Bros. Brawl

Spectator Mode: Difference between revisions

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''Spectator redirects here, for information about the crowd heard during gameplay see, [[Crowd]] ''
{{disambig2|the mode in Nintendo WFC in ''Super Smash Bros. Brawl''|information about the spectators during a match|Crowd}}


[[File:Spectator.jpg|thumb|right|Spectator screenshot.]]
[[File:Spectator.jpg|thumb|right|Spectator screenshot.]]

Revision as of 21:08, March 30, 2013

This article is about the mode in Nintendo WFC in Super Smash Bros. Brawl. For information about the spectators during a match, see Crowd.
Spectator screenshot.

Spectator is an online mode in Super Smash Bros. Brawl available with the game's Nintendo Wi-Fi setup, accessible within the With Anyone menu. Similar to spectator modes in other console games with online connectivity, this mode allows players to remotely view online brawls in action between other players.

The match that is viewed is selected randomly, and none of the identities of the players controlling the characters on the spectator's screen are ever displayed. Stages and characters that are not yet unlocked will still appear in the matches. However, this mode can actually be physically beneficial to the spectating players' own game; they can place in-game coin bets (1-386 coins) on combatants before matches start, and bets on victorious combatants return more coins. The rewards are bigger if the match involves three or four fighters than if it is just a one-on-one brawl, and they often yield more tangible rewards, like stickers. Occasionally, the viewer will be offered a "Bonus Chance", whereby if they guess correctly who is going to win, a bonus reward will be earned consisting of several stickers, a trophy, a CD, or double winnings from the bet.

The spectating players' own matches can be allowed by the players themselves to be available for any number of spectators to chance upon and view, by going into the game's Wi-Fi Options submenu and toggling "Allow Spectators" to "Yes".

Spectator Mode actually loads replays of online matches, so allowing spectators will not affect server latency during matches.

See also