Control stick: Difference between revisions

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The '''control stick''', also known as the '''analogue stick''', is the gray stick on the Nintendo [[GameCube]] and [[Nintendo 64]] [[controller]]s, the white stick on the [[Nunchuk]], and the two white sticks on the [[Classic Controller]].  
The '''control stick''', also known as the '''analogue stick''', is the gray stick on the Nintendo [[GameCube]] and [[Nintendo 64]] [[controller]]s, the white stick on the [[Nunchuk]], and the two white sticks on the [[Classic Controller]].  
==Overview==
==Overview==
In the [[Super Smash Bros. series|''Super Smash Bros.'' series]], the control stick has four primary directions that can be input. During gameplay, tilting the control stick sideways will make a [[character]] walk in that direction. Tilting the control stick downward will make a character [[crouch]] if on the ground or [[fast fall]] if the character is airborne. Tilting the control stick upwards will cause a character to [[jump]], but only if the Tap Jump control function is enabled for the player. Inputting a regular attack while the control stick is titled will result in a [[Tilt attack|tilt attack]].  The control stick can also be directed in diagonal directions, which will allow for more precise movement in the air as well as allowing some [[attack]]s to be [[Angling|angled]]. Pushing this control stick hard will result in [[dashing]] and also increases the power of moves such as [[Samus]]'s [[Missile]]. If outside of gameplay, the control stick can be used to navigate the [[menu]].
In the [[Super Smash Bros. series|''Super Smash Bros.'' series]], the control stick has four primary directions that can be input. During gameplay, tilting the control stick sideways will make a [[character]] walk in that direction. Tilting the control stick downward will make a character [[crouch]] if on the ground or [[fast fall]] if the character is airborne. Tilting the control stick upwards will cause a character to [[jump]], but only if the Tap Jump control function is enabled for the player. Inputting a regular attack while the control stick is tilted will result in a [[Tilt attack|tilt attack]].  The control stick can also be directed in diagonal directions, which will allow for more precise movement in the air as well as allowing some [[attack]]s to be [[Angling|angled]]. Pushing this control stick hard will result in [[dashing]] and also increases the power of moves such as [[Samus]]'s [[Missile]]. If outside of gameplay, the control stick can be used to navigate the [[menu]].


On the Classic Controller, the left control stick is used for movement while the right control stick is used for [[smash attack]]s. When the control stick is pushed in any direction, the pertaining smash attack will be executed immediately.
On the Classic Controller, the left control stick is used for movement while the right control stick is used for [[smash attack]]s. When the control stick is pushed in any direction, the pertaining smash attack will be executed immediately.
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