Transport glitch: Difference between revisions
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{{ArticleIcons|ssbm=y}} | {{ArticleIcons|ssbm=y}} | ||
The '''transport glitch''' is a [[glitch]] for ''[[Super Smash Bros. Melee]]'' discovered by | The '''transport glitch''' is a [[glitch]] for ''[[Super Smash Bros. Melee]]'' discovered by Wolf O'Donnell. | ||
==How to activate== | ==How to activate== | ||
The glitch can only be activated during a team match in ''Super Smash Bros. Melee''. If one team member has lost all of their lives, have the other teammate jump a little higher to where the character would re-appear after falling. Then, pause the screen, and allow the defeated teammate to [[share stock|life steal]] when the screen is paused. If performed correctly, the character that was defeated should instantly appear on screen when the game is paused. | The glitch can only be activated during a team match in ''Super Smash Bros. Melee''. If one team member has lost all of their lives, have the other teammate jump a little higher to where the character would re-appear after falling. Then, pause the screen, and allow the defeated teammate to [[share stock|life steal]] when the screen is paused. If performed correctly, the character that was defeated should instantly appear on screen when the game is paused. | ||
[[Category:Glitches]] | [[Category:Glitches]] |
Revision as of 22:45, October 20, 2012
The transport glitch is a glitch for Super Smash Bros. Melee discovered by Wolf O'Donnell.
How to activate
The glitch can only be activated during a team match in Super Smash Bros. Melee. If one team member has lost all of their lives, have the other teammate jump a little higher to where the character would re-appear after falling. Then, pause the screen, and allow the defeated teammate to life steal when the screen is paused. If performed correctly, the character that was defeated should instantly appear on screen when the game is paused.