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'''Marth''' (Japanese: {{ja|マルス}}, ''Marusu'') debuted in the first game of the [[Fire Emblem (universe)|''Fire Emblem'' series]], ''[[Fire Emblem: Shadow Dragons and the Blade of Light]]'' (''Ankoku Ryuu to Hikari no Tsurugi''). Marth was placed in ''Super Smash Bros. Melee'' due to heavy requests from Japanese players; as his games had never been released outside of Japan prior to ''Melee'', his character was among the most obscure in the game in other regions. His popularity as a character, alongside Roy, eventually caused Nintendo to begin releasing the ''Fire Emblem'' games internationally; the first internationally released game came two years after ''Melee''. | '''Marth''' (Japanese: {{ja|マルス}}, ''Marusu'') debuted in the first game of the [[Fire Emblem (universe)|''Fire Emblem'' series]], ''[[Fire Emblem: Shadow Dragons and the Blade of Light]]'' (''Ankoku Ryuu to Hikari no Tsurugi''). Marth was placed in ''Super Smash Bros. Melee'' due to heavy requests from Japanese players; as his games had never been released outside of Japan prior to ''Melee'', his character was among the most obscure in the game in other regions. His popularity as a character, alongside Roy, eventually caused Nintendo to begin releasing the ''Fire Emblem'' games internationally; the first internationally released game came two years after ''Melee''. | ||
Marth currently ranks 5th place on the [[tier list]] in the A tier. This is due to his excellent overall speed, disjointed range, power when tipped attacks are landed (particularly his forward smash and down aerial), juggle/combo ability (including the notorious [[Ken Combo]]), and a great edgeguard ability. Of the top and high tier characters, Marth also has a rather low learning curve, allowing him to be mastered relatively easily. On the downside, his approach options are limited in comparisons with other top tier characters due to a lack of a projectile, and his recovery, while extendable with a very fast up special recovery, is also rather predictable and covers poor horizontal distance. | Marth currently ranks 5th place on the [[tier list]] in the A tier. This is due to his excellent overall speed, disjointed range, power when tipped attacks are landed (particularly his forward smash and down aerial), juggle/combo ability (including the notorious [[Ken Combo]]), and a great edgeguard ability. Of the top and high tier characters, Marth also has a rather low learning curve, allowing him to be mastered relatively easily. On the downside, his approach options are limited in comparisons with other top tier characters due to a lack of a projectile, and his recovery, while extendable with a very fast up special recovery, is also rather predictable and covers poor horizontal distance. Regardless of these flaws, Marth has excellent match-ups against most characters, including six coming close to unloseable. | ||
==How to unlock== | ==How to unlock== |
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