Online desynchronization: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Perhaps this is a popular enough term to warrant an article? Horrible article anyway. Perhaps an expansion on why it causes desynchs is needed?) |
(At least have some article essentials) |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbb=y}} | |||
:''For information on the Ice Climber technique, see [[desynching]].'' | :''For information on the Ice Climber technique, see [[desynching]].'' | ||
A '''desynch''' is when the moves of one player is seen as another move by the other player. Desynchs only occur during online matches, and are most often caused by hacks used by either player. | A '''desynch''' is when the moves of one player is seen as another move by the other player. Desynchs only occur during online matches, and are most often caused by hacks used by either player. | ||
{{cleanup}} | {{cleanup}} | ||
{{stub}} | {{stub}} |
Revision as of 13:31, June 10, 2012
- For information on the Ice Climber technique, see desynching.
A desynch is when the moves of one player is seen as another move by the other player. Desynchs only occur during online matches, and are most often caused by hacks used by either player.