Forum:Melee is greater than Brawl: Difference between revisions
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(New Page: I can name several reasons why Melee is better than Brawl. '''NOTE: The following, unless indicated, will refer to Melee.''' #Requires less technical skill and prediction. #The gameplay...) |
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{{Forumheader|Melee Talk}}<!-- Please put your content under this line. Be sure to sign your edits with four tildes: ~~~~ --> | |||
I can name several reasons why Melee is better than Brawl. '''NOTE: The following, unless indicated, will refer to Melee.''' | I can name several reasons why Melee is better than Brawl. '''NOTE: The following, unless indicated, will refer to Melee.''' | ||
#Requires less technical skill and prediction. | #Requires less technical skill and prediction. |
Revision as of 10:57, May 20, 2012
Forums: Index → Melee Talk → Melee is greater than Brawl
I can name several reasons why Melee is better than Brawl. NOTE: The following, unless indicated, will refer to Melee.
- Requires less technical skill and prediction.
- The gameplay is faster, giving players more potential skill.
- Wavedashing and L-cancelling, combined with increased hitstun, gives characters more combo ability in Melee than in Brawl.
- More techniques.
- None of the attacks, specials, smashes, etc. cause significant hitlag, making it harder to DI.
- No tripping.
Short reason: More offense. Avengingbandit 11:54, 20 May 2012 (EDT)