Wind: Difference between revisions

466 bytes added ,  12 years ago
This ought go into more depth about which battle stages have wind, but I can't do any testing where I am.
(Great article, amirite? Anyway, this may account for the illusion of a Primid being "faster" than Sonic.)
 
(This ought go into more depth about which battle stages have wind, but I can't do any testing where I am.)
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'''Wind''' is an element of some stages in [[The Subspace Emissary]] that constantly pushes objects. Depending on the direction the wind is blowing, the object will either speed up or slow down.
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==List of stages with wind==
'''Wind''' is an aesthetic element that appears in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. It is present in some stages, where it will blow on characters, sometimes affecting their stance. For example [[Zelda]]'s hair will be blown about in the wind, and [[Link]]'s hat will point in the direction of the wind. Wind appears in stages such as [[Princess Peach's Castle]] and [[Pirate Ship]].
 
Wind is also present in some stages of the [[Subspace Emissary]] that constantly pushes objects. Depending on the direction the wind is blowing, the object will either speed up or slow down.
==List of Subspace Emissary stages with wind==
*[[Battleship Halberd Exterior]]
*[[Battleship Halberd Exterior]]
*[[The Wilds (Part II)]]
*[[The Wilds (Part II)]]
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[[Category:Game Physics]]
[[Category:Game Physics]]