6,451
edits
(Great article, amirite? Anyway, this may account for the illusion of a Primid being "faster" than Sonic.) |
(This ought go into more depth about which battle stages have wind, but I can't do any testing where I am.) |
||
Line 1: | Line 1: | ||
'''Wind''' is an element of some stages | {{ArticleIcons|ssbm=y|ssbb=y}} | ||
==List of stages with wind== | '''Wind''' is an aesthetic element that appears in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. It is present in some stages, where it will blow on characters, sometimes affecting their stance. For example [[Zelda]]'s hair will be blown about in the wind, and [[Link]]'s hat will point in the direction of the wind. Wind appears in stages such as [[Princess Peach's Castle]] and [[Pirate Ship]]. | ||
Wind is also present in some stages of the [[Subspace Emissary]] that constantly pushes objects. Depending on the direction the wind is blowing, the object will either speed up or slow down. | |||
==List of Subspace Emissary stages with wind== | |||
*[[Battleship Halberd Exterior]] | *[[Battleship Halberd Exterior]] | ||
*[[The Wilds (Part II)]] | *[[The Wilds (Part II)]] | ||
{{stub}} | {{stub}} | ||
[[Category:Game Physics]] | [[Category:Game Physics]] |