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{{ArticleIcons|melee=yes|brawl=yes}}
{{ArticleIcons|melee=yes|brawl=yes}}
[[File:Chain.png|thumb|The chain is straight when first unraveled.|250px]]
{{Infobox Special Move
|name=Chain
|image=[[File:Chain.png|250px]]
|caption=The chain is straight when first unraveled.
|user=[[Sheik]]
|universe=''[[The Legend of Zelda (universe)|The Legend of Zelda]]''
}}
'''Chain''' is [[Sheik]]'s [[side special move]]. It involves Sheik pulling out a long metal chain and whipping it around. When Sheik pulls out the chain, the player has full analog control over it. The player can whip it in all directions - above and even behind Sheik's head. When a foe makes contact with the middle of the chain, they are slightly damaged. However, when the foe makes contact with the tip of the chain, they are given a small electric shock. Due to its poor damage and lag, it is almost never used in competitive play. In ''[[Brawl]]'', the chain can act as a [[tether recovery]], although inexperienced players randomly whipping the chain around can cause Sheik to immediately let go once tethered. There is also a glitch called the [[Chain Jacket Glitch]].
'''Chain''' is [[Sheik]]'s [[side special move]]. It involves Sheik pulling out a long metal chain and whipping it around. When Sheik pulls out the chain, the player has full analog control over it. The player can whip it in all directions - above and even behind Sheik's head. When a foe makes contact with the middle of the chain, they are slightly damaged. However, when the foe makes contact with the tip of the chain, they are given a small electric shock. Due to its poor damage and lag, it is almost never used in competitive play. In ''[[Brawl]]'', the chain can act as a [[tether recovery]], although inexperienced players randomly whipping the chain around can cause Sheik to immediately let go once tethered. There is also a glitch called the [[Chain Jacket Glitch]].



Revision as of 07:35, January 24, 2012

Chain
Chain.png
The chain is straight when first unraveled.
User Sheik
Universe The Legend of Zelda

Chain is Sheik's side special move. It involves Sheik pulling out a long metal chain and whipping it around. When Sheik pulls out the chain, the player has full analog control over it. The player can whip it in all directions - above and even behind Sheik's head. When a foe makes contact with the middle of the chain, they are slightly damaged. However, when the foe makes contact with the tip of the chain, they are given a small electric shock. Due to its poor damage and lag, it is almost never used in competitive play. In Brawl, the chain can act as a tether recovery, although inexperienced players randomly whipping the chain around can cause Sheik to immediately let go once tethered. There is also a glitch called the Chain Jacket Glitch.

It can be used to block solid projectiles like Link's or Samus' bombs.

Description from the Melee Instruction Booklet

Hold down File:B Button(GCN).png and use File:Control Stick(GCN).png to brandish Sheik's Chain. It can be used for both offence and defence.

Description from the Brawl Instruction Booklet

Move the Control Stick and hold down the B Button to attack with Sheik's chain. This move can also be moved to grab onto the stage edges.

Gallery

Trivia

  • On the Temple stage, when Sheik uses Chain in the right spot on the small pillar (near the entrance to the underground area) the chain will keep on making a small chain noise that can sometimes make character voices and cries inaudieable.