Super Smash Bros. Brawl
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Autolink angle: Difference between revisions

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The '''autolink angle''' is a special [[knockback]] angle programmed into certain attacks in ''[[Brawl]]''. While it reads in the game data as an angle of 365 degrees, the game treats it rather differently - instead, targets are sent in whatever direction the attacker is moving.
The '''autolink angle''' is a special [[knockback]] angle programmed into certain attacks in ''[[Brawl]]''. While it reads in the game data as an angle of 365 degrees, the game treats it rather differently - instead, targets are sent in whatever direction the attacker is moving.


It is unknown if the angle exists in ''[[SSB]]'' or ''[[SSBM]]''.
The angle does not exist in ''[[SSB]]'' or ''[[SSBM]]''; attacks with the angle in ''Brawl'' have fixed angles in the other two games.

Revision as of 10:14, January 17, 2012

The autolink angle is a special knockback angle programmed into certain attacks in Brawl. While it reads in the game data as an angle of 365 degrees, the game treats it rather differently - instead, targets are sent in whatever direction the attacker is moving.

The angle does not exist in SSB or SSBM; attacks with the angle in Brawl have fixed angles in the other two games.