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Dolphin Slash: Difference between revisions

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The '''Dolphin Slash''' is [[Marth]]'s [[up special move]]. Marth flies quickly upwards, blade extended vertically. It provides decent vertical [[recovery]], but very little horizontal recovery. It can be used as an OoS (out of shield) option and can be used to edgeguard an opponent.
The '''Dolphin Slash''' is [[Marth]]'s [[up special move]]. Marth flies quickly upwards, blade extended vertically. It provides decent vertical [[recovery]], but very little horizontal recovery. It can be used as an OoS (out of shield) option and can be used to edgeguard an opponent.


A "Reverse Dolphin Slash" can be performed by starting the attack and quickly moving the joystick backwards. This will cause Marth to turn around just before jumping upwards, and if it hits an enemy close to him as he starts the move, it provides much higher damage and knockback, due to the hitbox and sweetspot layout of his sword.
A "Reverse Dolphin Slash" can be performed by starting the attack and quickly moving the joystick backwards. This will cause Marth to turn around just before jumping upwards, and if it hits an enemy close to him as he starts the move, it provides much higher damage and knockback, acting as a suprise KO move at times, due to the hitbox and sweetspot layout of his sword.


In ''[[Brawl]]'', the regular Dolphin Slash appears to be at least as powerful as ''[[Melee]]'''s Reverse Dolphin Slash. Marth can be seen jump-cancelling a shield into it for potential kills at about 100% (130% on heavyweight characters).   
In ''[[Brawl]]'', the regular Dolphin Slash appears to be at least as powerful as ''[[Melee]]'''s Reverse Dolphin Slash. Marth can be seen jump-cancelling a shield into it for potential kills at about 100% (130% on heavyweight characters).   

Revision as of 02:23, December 31, 2011

Dolphin Slash
File:MArth Dolphin Slash.jpg
Marth using Dolphin Slash in Brawl.
User Marth
Universe Fire Emblem

The Dolphin Slash is Marth's up special move. Marth flies quickly upwards, blade extended vertically. It provides decent vertical recovery, but very little horizontal recovery. It can be used as an OoS (out of shield) option and can be used to edgeguard an opponent.

A "Reverse Dolphin Slash" can be performed by starting the attack and quickly moving the joystick backwards. This will cause Marth to turn around just before jumping upwards, and if it hits an enemy close to him as he starts the move, it provides much higher damage and knockback, acting as a suprise KO move at times, due to the hitbox and sweetspot layout of his sword.

In Brawl, the regular Dolphin Slash appears to be at least as powerful as Melee's Reverse Dolphin Slash. Marth can be seen jump-cancelling a shield into it for potential kills at about 100% (130% on heavyweight characters).

This move in Brawl has several more advantages than the version in Melee. It goes slightly more horizontal, and its vertical recovery is still great. It is also one of the few moves to retain the similar speed in Melee. However, it lacks the higher potential to KO in comparison.

Dolphin Slash's damage and knockback is strongest in its first few frames of attack. The longer the attack is out, the weaker it gets. It's best used point blank if it's meant to be used as an attack, since the later frames of the attack are weaker than the beginning frames.

What makes this move really shine are the invincibility frames starting on frame 1 to 5, allowing Marth to escape chain grabs and multi hit attacks. The move hits the opponent on frame 5, same as it was in Melee.

Trivia

  • The sound effect of the Dolphin Slash varies from Melee to Brawl. In its first appearance, Marth grunts while the sword makes a very slight woosh sound. However, in Brawl, Marth is silent, and the sword now makes a loud slash.

Gallery