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| {{ArticleIcons|ssbm=y}}
| | #redirect [[Wavedash]] |
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| '''Triangle jumping''' is a [[technique]] similar to [[Wavedash|wavelanding]]. It only differs in the fact that part of the character's airdodge is allowed to be seen, giving some [[invincibility frames]], yet still moving forward with a slight waveland. Due to air dodges being unable to be angled in ''[[Brawl]]'', and the lack of it in ''[[SSB64]]'', this technique is only possible in ''[[Melee]]''.
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| [[Category:Techniques (SSBM)]]
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Revision as of 17:33, December 26, 2011