Mewtwo (SSBM): Difference between revisions

Fallings?
(Its in italics anyway, if you disagree revert, I insist)
(Fallings?)
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====[[Aerial attack]]s====
====[[Aerial attack]]s====
*[[Neutral aerial]]: Body Spark: 3-20% damage. (Depends on the number of hits.) Mewtwo releases a long lasting shock out of its body. Good damage if the entire attack hits, as well as good combo continuer. Also slows down Mewtwo's fallings speed slightly, making it useful for recovery.
*[[Neutral aerial]]: Body Spark: 3-20% damage. (Depends on the number of hits.) Mewtwo releases a long lasting shock out of its body. Good damage if the entire attack hits, as well as good combo continuer. Also slows down Mewtwo's falling speed slightly, making it useful for recovery.
*[[Forward aerial]]: Shadow Claw: 14% damage. Mewtwo slashes forward with shadow energy. High vertical knockback, useful for combos, juggling, and KOs, but mediocre range.
*[[Forward aerial]]: Shadow Claw: 14% damage. Mewtwo slashes forward with shadow energy. High vertical knockback, useful for combos, juggling, and KOs, but mediocre range.
*[[Up aerial]]: High Tail Flip: 14% damage. (When Sweet Spotted.) Mewtwo flips upward, hitting with its tail. Good juggling move.
*[[Up aerial]]: High Tail Flip: 14% damage. (When Sweet Spotted.) Mewtwo flips upward, hitting with its tail. Good juggling move.