Nolimar: Difference between revisions
m (link) |
No edit summary |
||
Line 2: | Line 2: | ||
'''Nolimar''' (also known as '''Solimar''' or '''Lolimar''') refers to the practice of using {{SSBB|Olimar}} without any [[Pikmin]], either due to losing Pikmin from being [[KO|KO'd]], or by choosing to play the entire match with no Pikmin. | '''Nolimar''' (also known as '''Solimar''' or '''Lolimar''') refers to the practice of using {{SSBB|Olimar}} without any [[Pikmin]], either due to losing Pikmin from being [[KO|KO'd]], or by choosing to play the entire match with no Pikmin. | ||
Playing without Pikmin results in Olimar having no [[smash attack]]s, no [[aerial attack]]s outside his [[neutral aerial]], no [[grab]] or [[throw]]s | Playing without Pikmin results in Olimar having no [[smash attack]]s, no [[aerial attack]]s outside his [[neutral aerial]], no [[grab]] or [[throw]]s, and no fully functional [[special move]]s. His offensive powers are limited to his [[neutral attack]] combo, [[forward tilt]], [[up tilt]], [[down tilt]], [[dash attack]], and neutral aerial. Regardless of his drastically lower options, Olimar's tilts and neutral aerial are fast and effective at racking up [[damage]] on opponents, and [[Pikmin Order]]'s [[launch resistance]] is intact to aid in surviving. As such, it is possible, albeit very difficult, to defeat opponents as Nolimar. | ||
Strangely, Nolimar's recovery using [[Pikmin Chain]] is better than his recovery with 1 or 2 Pikmin, as Nolimar will do a small jump, and can grab the [[Ledge|ledge]], but when the Pikmin Chain has one or two Pikmin, Olimar cannot grab the ledge. | Strangely, Nolimar's recovery using [[Pikmin Chain]] is better than his recovery with 1 or 2 Pikmin, as Nolimar will do a small jump, and can grab the [[Ledge|ledge]], but when the Pikmin Chain has one or two Pikmin, Olimar cannot grab the ledge. |
Revision as of 01:03, November 20, 2011
Nolimar (also known as Solimar or Lolimar) refers to the practice of using Olimar without any Pikmin, either due to losing Pikmin from being KO'd, or by choosing to play the entire match with no Pikmin.
Playing without Pikmin results in Olimar having no smash attacks, no aerial attacks outside his neutral aerial, no grab or throws, and no fully functional special moves. His offensive powers are limited to his neutral attack combo, forward tilt, up tilt, down tilt, dash attack, and neutral aerial. Regardless of his drastically lower options, Olimar's tilts and neutral aerial are fast and effective at racking up damage on opponents, and Pikmin Order's launch resistance is intact to aid in surviving. As such, it is possible, albeit very difficult, to defeat opponents as Nolimar.
Strangely, Nolimar's recovery using Pikmin Chain is better than his recovery with 1 or 2 Pikmin, as Nolimar will do a small jump, and can grab the ledge, but when the Pikmin Chain has one or two Pikmin, Olimar cannot grab the ledge.
Note that at the start of a match, Olimar will automatically pluck 3 Pikmin during his entrance, so to play as Nolimar, the player will have to use Pikmin Throw or his forward smash to throw the Pikmin off of the stage, have the Pikmin attacked, or have Olimar KO'd.
Nolimar is a popular character to use in gag matches.