Agility: Difference between revisions
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==Other uses== | ==Other uses== | ||
Pichu's up special has 1 frame of lag if the player hits the ground correctly, making it the most lagless move in ''[[Melee]]'', but if the player messes up, | Pichu's up special has 1 frame of lag if the player hits the ground correctly, making it the most lagless move in ''[[Melee]]'', but if the player messes up, he or she will have 14 frames of lag. The player can quickly jump and use the up special and then input another attack. For reference, look [http://www.smashboards.com/showthread.php?t=221079 here] or [http://www.smashboards.com/showthread.php?t=74226 here] for more details and tricks. | ||
==Trivia== | ==Trivia== |
Revision as of 09:16, September 26, 2011
Agility | |
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Pichu, using agility to outrun Fox and Sheik, two of the fastest characters in Melee. | |
User | Pichu |
Universe | Pokémon |
Agility is Pichu's up special move. When performed, Pichu will make a quick teleport-like action in any direction. Inputting another direction during this first teleport allows Pichu to immediately perform a second teleport upon finishing the first. Unlike Pikachu's Quick Attack, any enemy caught at the mid or end point of these teleports will not be dealt any damage. Pichu will also be dealt 1% damage for the first teleport and 3% if it uses the second teleport. Agility is very similar to Pikachu's quick attack from Super Smash Bros., which also does no damage.
Origins
In the Pokémon games, Agility is a non-damaging move introduced in Generation I. It increases a Pokémon's Speed by 2 stages, and can be stacked up to 3 times (from double to triple and finally quadruple its original value). Competitive battlers usually work their Pokémon's speed so that after one Agility, the user is faster than most other Pokémon, ensuring that they go first. Despite not being an electric move, Pichu still takes damage when using it in Melee.
Other uses
Pichu's up special has 1 frame of lag if the player hits the ground correctly, making it the most lagless move in Melee, but if the player messes up, he or she will have 14 frames of lag. The player can quickly jump and use the up special and then input another attack. For reference, look here or here for more details and tricks.
Trivia
- Agility and Teleport are the only attacks in Melee to have no direct effect on opponents, although there are more in Brawl.
- In the Pokémon RPG's, Agility is a Psychic-type attack; In the games, it states that Pichu can only hurt itself by using Electric-type attacks. The same error goes with Skull Bash.