15
edits
No edit summary |
m (→Hard counter) |
||
Line 7: | Line 7: | ||
===More examples of hard counters in all three Super Smash Bros. games=== | ===More examples of hard counters in all three Super Smash Bros. games=== | ||
*In ''[[Super Smash Bros.]]'', [[Donkey Kong (SSB)|Donkey Kong]] and [[Luigi (SSB)|Luigi]] hard counter [[Jigglypuff (SSB)|Jigglypuff]] and [[Kirby (SSB)|Kirby]] hard counters [[Yoshi (SSB)|Yoshi]]. Donkey Kong can cargo release and then regrab into a [[Giant Punch]] from 0% to KO while Luigi KOs Jigglypuff with his [[Super Jump Punch]] as low as 30%. Kirby's up tilt outspeeds and outreaches all of Yoshi's moves, thus preventing Yoshi from approaching effectively. Many characters hard counter Samus and Link, and no one hard counters [[Fox (SSB)|Fox]], Kirby or [[Pikachu (SSB)|Pikachu]]. Most hard counters are due to range in ''Super Smash Bros.'' or the ease of one character being | *In ''[[Super Smash Bros.]]'', [[Donkey Kong (SSB)|Donkey Kong]] and [[Luigi (SSB)|Luigi]] hard counter [[Jigglypuff (SSB)|Jigglypuff]] and [[Kirby (SSB)|Kirby]] hard counters [[Yoshi (SSB)|Yoshi]]. Donkey Kong can cargo release and then regrab into a [[Giant Punch]] from 0% to KO while Luigi KOs Jigglypuff with his [[Super Jump Punch]] as low as 30%. Kirby's up tilt outspeeds and outreaches all of Yoshi's moves, thus preventing Yoshi from approaching effectively. Many characters hard counter Samus and Link, and no one hard counters [[Fox (SSB)|Fox]], Kirby or [[Pikachu (SSB)|Pikachu]]. Most hard counters are due to range in ''Super Smash Bros.'' or the ease of one character being able to "zero to death" another. | ||
*In ''[[Super Smash Bros. Melee]]'', [[Kirby (SSBM)|Kirby]] is hard countered by [[Fox (SSBM)|Fox]] and [[Marth (SSBM)|Marth]] hard counters Luigi. Kirby's combination of very light weight and [[floaty|floatiness]] allows Fox to KO him very quickly with his powerful vertical finishers, while Luigi struggles with approaching Marth, due the fast speed and high disjointed reach of Marth's attacks. Sheik, due to her chain throw, also hard counters various characters, most notably [[Bowser (SSBM)|Bowser]]. | *In ''[[Super Smash Bros. Melee]]'', [[Kirby (SSBM)|Kirby]] is hard countered by [[Fox (SSBM)|Fox]] and [[Marth (SSBM)|Marth]] hard counters Luigi. Kirby's combination of very light weight and [[floaty|floatiness]] allows Fox to KO him very quickly with his powerful vertical finishers, while Luigi struggles with approaching Marth, due the fast speed and high disjointed reach of Marth's attacks. Sheik, due to her chain throw, also hard counters various characters, most notably [[Bowser (SSBM)|Bowser]]. |
edits