Drill Rush: Difference between revisions

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'''Drill Rush''' (formerly named the "'''Triple Dash'''") is the name of [[Meta Knight (SSBB)|Meta Knight's]] [[side special move]] attack. Seen in this screen shot and several times in videos posted outside the [[Smash Bros. DOJO!!|Dojo]], Meta Knight leaps sideways with his blade outstretched. If he hits an enemy, he performs a combination lasting up to a good 2 seconds, knocking Meta Knight's opponent upward. Also, when finished, he pulls back a bit. Meta Knight can also change the course of the attack, as he is shown using the same attack upward, allowing it to be used as a recovery. After using the attack, Meta Knight becomes [[helpless]]. It is possible to cancel the ending lag of the attack by making the end hit the edge, allowing it to be virtually lag free, and allowing it to be used to rush opponents in such stages as Battlefield. This is known as Drill Rush Canceling. Of all of Meta Knights recovery moves, this move gives the most vertical distance of any of them.
'''Drill Rush''' (formerly named the "'''Triple Dash'''") is the name of [[Meta Knight (SSBB)|Meta Knight's]] [[side special move]] attack. Seen in this screen shot and several times in videos posted outside the [[Smash Bros. DOJO!!|Dojo]], Meta Knight leaps sideways with his blade outstretched. If he hits an enemy, he performs a combination lasting up to a good 2 seconds, knocking Meta Knight's opponent upward. Also, when finished, he pulls back a bit. Meta Knight can also change the course of the attack, as he is shown using the same attack upward, allowing it to be used as a recovery. The attack gives 10 attacks if all hits, 1% each attack. After using the attack, Meta Knight becomes [[helpless]]. It is possible to cancel the ending lag of the attack by making the end hit the edge, allowing it to be virtually lag free, and allowing it to be used to rush opponents in such stages as Battlefield. This is known as Drill Rush Canceling. Of all of Meta Knights recovery moves, this move gives the most vertical distance of any of them.


== Origin ==
== Origin ==


It may be derived from [[Kirby]]'s Running-B move when he has the [[Master]] Ability (which he has when he uses Meta Knight's [[Galaxia|sword]]) in ''[[Kirby and the Amazing Mirror]]'', so presumably Meta Knight also knows the attack. It also somewhat resembles the barrel roll he does for a Quick Spin attack in ''[[Kirby Air Ride]]''.
It may be derived from [[Kirby]]'s Running-B move when he has the [[Master]] Ability (which he has when he uses Meta Knight's [[Galaxia|sword]]) in ''[[Kirby and the Amazing Mirror]]'', so presumably Meta Knight also knows the attack. It also somewhat resembles the barrel roll he does for a Quick Spin attack in ''[[Kirby Air Ride]]''.
== Note ==
Surprisingly if Meta Knight use this move when under the effect of a [[Timer]] and the opponent don't, he will do 30 attacks in one move, giving 30% damage if hits all.
==External links==
==External links==
* [http://www.smashbros.com/en_us/howto/basic/basic05.html Confirmation]
* [http://www.smashbros.com/en_us/howto/basic/basic05.html Confirmation]

Revision as of 02:39, June 18, 2011

Drill Rush
Tripledash.jpg
Drill Rush in Super Smash Bros. Brawl.
User Meta Knight
Universe Kirby


Drill Rush (formerly named the "Triple Dash") is the name of Meta Knight's side special move attack. Seen in this screen shot and several times in videos posted outside the Dojo, Meta Knight leaps sideways with his blade outstretched. If he hits an enemy, he performs a combination lasting up to a good 2 seconds, knocking Meta Knight's opponent upward. Also, when finished, he pulls back a bit. Meta Knight can also change the course of the attack, as he is shown using the same attack upward, allowing it to be used as a recovery. The attack gives 10 attacks if all hits, 1% each attack. After using the attack, Meta Knight becomes helpless. It is possible to cancel the ending lag of the attack by making the end hit the edge, allowing it to be virtually lag free, and allowing it to be used to rush opponents in such stages as Battlefield. This is known as Drill Rush Canceling. Of all of Meta Knights recovery moves, this move gives the most vertical distance of any of them.

Origin

It may be derived from Kirby's Running-B move when he has the Master Ability (which he has when he uses Meta Knight's sword) in Kirby and the Amazing Mirror, so presumably Meta Knight also knows the attack. It also somewhat resembles the barrel roll he does for a Quick Spin attack in Kirby Air Ride.

Note

Surprisingly if Meta Knight use this move when under the effect of a Timer and the opponent don't, he will do 30 attacks in one move, giving 30% damage if hits all.

External links