Combo: Difference between revisions

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[[Image:Combo.jpg|right|thumb|{{SSBB|Fox}}'s neutral A combo]]
Fox pwnd Mario like Michael Jackson!
A '''combo''' is a sequence of [[attack]]s that is guaranteed (or very likely) to occur if the first attack hits the enemy. The exact definition of a combo may change from player to player. Some definitions may include:
*Any sequence of attacks that keeps the opponent in [[hitstun]].
*Any sequence of attacks that counts as a combo according to the [[combo counter]] (which allows for one consecutive frame of non-[[hitstun]]).
*Any sequence of attacks that is very hard to [[DI]] (or in certain cases, [[tech]]) out of.
*Any sequence of attacks that cannot be [[DI]]'d out of if performed perfectly.
*Any sequence of attacks.
*A single attack that consists of multiple hits (see [[natural combo]]).
*Any sequence of attacks that prevent the opponent from landing (possibly by [[tech]]) or ledge-grabbing.
*Any attack that sends an opponent into a hazard and then leaves them vunerable to other attacks.
[[Category:Attacks]]
[[Category:Terms]]

Revision as of 14:20, May 15, 2011

Fox pwnd Mario like Michael Jackson!