Giga Bowser (Final Smash): Difference between revisions

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{{Infobox Final Smash
#REDIRECT [[User:Solar Dragon]]
|name=Giga Bowser
|image=Giga Bowser.jpg
|size=250px
|user=Bowser
|type=Transformation
|effect=Bowser becomes Giga Bowser for about 10 seconds
}}
'''Giga Bowser''' is [[Bowser (SSBB)|Bowser]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]''. It causes him to turn into [[Giga Bowser]] from ''[[Super Smash Bros. Melee]]'', gaining immense strength. While in this form, he is immune to [[knockback]], but can still receive [[Flinch|Hitstun]] and [[damage]], which may leave Bowser severely weakened and open to [[KO]]s after the Final Smash. The transformation lasts about 10 seconds. He gains no new abilities while as Giga Bowser, though his existing abilities become more powerful, and most gain elemental side effects.
 
==Changes from ''Melee'' to ''Brawl''==
* All new moves of Bowser's (such as the Flying Slam and Crawling) are also available for Giga Bowser.
* Fire Breath weakens over time, unlike in Melee.
* More attacks have visual side effects.
* Immunity to knockback. Giga Bowser essentially has [[launch resistance]] for his entire presence. He is still affected by [[Freeze frame]]s, thus powerful multi-hit attacks can hinder Giga Bowser's movement. A prime example of this is using a [[Smart Bomb]] on Giga Bowser; this can sometimes hold him off long enough for him to revert back to Bowser.
 
==Moveset==
{|class="wikitable" align="center" style="text-align:center;background:#cfdfd7;border:solid #efbf9f 2px;"
|-style="background:#9fbfaf;border-bottom:solid #efbf9f 2px;"
| 
|'''Move'''
|'''Description'''
|colspan="2"|'''Segment'''
|'''Damage'''
|<span class="explain" title="90=straight up, 180=behind">'''Angle'''</span>
|colspan="2"|'''Hit Frames'''
|<span class="explain" title="Base knockback">'''BKB'''</span>
|<span class="explain" title="Knockback growth">'''KBG'''</span>
|<span class="explain" title="Weight-based knockback">'''WBKB'''</span>
|colspan="2"|<span class="explain" title="For applying stickers">'''Type'''</span>
|-
|rowspan="2"|[[Neutral attack]]||rowspan="2"|Double Claw||rowspan="2"|Two quick claw swipes; the least notable of Giga Bowser's attacks.||colspan="2"|Hit 1||7%||83||8||11||0||100||20||rowspan="2"|{{AttackType|type=Typeless|effect=Slash|t=2}}
|-
|colspan="2"|Hit 2||9%||*||25||27||20||110||0
|-
|rowspan="3"|[[Forward tilt]]||rowspan="3"|Backhand Knuckle||rowspan="3"|Punches while leaning forwards; has a 50% trip chance, and takes out half the opponent's shield. The different angles have different attributes: angling up does the most damage and knockback but does no shield damage and cannot trip, while angling down is guaranteed to make the opponent trip (if they don't take enough knockback to leave the ground).||colspan="2"|Angled up||20%||rowspan="3"|*||rowspan="3"|12||rowspan="3"|16||28||100||rowspan="3"|0||rowspan="3"|{{AttackType|type=Typeless|effect=Darkness|t=3}}
|-
|colspan="2"|Angled side||17%||rowspan="2"|28||rowspan="2"|80
|-
|colspan="2"|Angled down||18%
|-
|rowspan="5"|[[Up tilt]]||rowspan="5"|Vertical Claw||rowspan="5"|Giga Bowser swats the air above him. Can trip.||colspan="2"|Hand||15%||rowspan="5"|80||rowspan="5"|7||rowspan="5"|12||rowspan="5"|30||rowspan="5"|100||rowspan="5"|0||rowspan="5"|{{AttackType|type=Typeless|effect=Darkness|t=5}}
|-
|colspan="2"|Elbow||14%
|-
|colspan="2"|Arm||13%
|-
|colspan="2"|Upper Body||12%
|-
|colspan="2"|Lower Body||11%
|-
|rowspan="2"|[[Down tilt]]||rowspan="2"|Claw Trip||rowspan="2"|Does two low claw swipes. The first one is not only a Meteor Smash, but it buries grounded opponents.||colspan="2"|Hit 1||9%||270||14||18||10||rowspan="2"|80||rowspan="2"|0||{{AttackType|type=Typeless|effect=Bury|t=1}}
|-
|colspan="2"|Hit 2||15%||*||27||31||50||{{AttackType|type=Typeless|effect=Darkness|t=1}}
|-
|rowspan="3"|[[Dash attack]]||rowspan="3"|Dashing Headbutt||rowspan="3"|A running headbutt. The second hit can bury.||colspan="2"|Hit 1 (clean)||15%||rowspan="2"|80||11||14||100||rowspan="2"|30||rowspan="3"|0||rowspan="2"|{{AttackType|type=Typeless|effect=Normal|t=2}}
|-
|colspan="2"|Hit 1 (late)||13%||15||18||70
|-
|colspan="2"|Hit 2||9%||74||26||30||40||80||{{AttackType|type=Typeless|effect=Bury|t=1}}
|-
|rowspan="3"|[[Up smash]]||rowspan="3"|Shell Slam||rowspan="3"|Pounces on all fours and jumps straight up, hitting with the electric spikes on his shell. When he lands, he creates a shockwave that damages enemies farther away. This attack has a massive hitbox and is very effective for setting up a fatal up aerial.||rowspan="2"|Hit 1||Body||{{DamageWhenCharged|26}}||rowspan="2"|90||rowspan="2"|17||rowspan="2"|22||rowspan="2"|30||rowspan="3"|60||rowspan="3"|0||rowspan="2"|{{AttackType|type=Typeless|effect=Electric|t=2}}
|-
|Head||{{DamageWhenCharged|24}}
|-
|colspan="2"|Hit 2||{{DamageWhenCharged|12}}||74||32||33||60||{{AttackType|type=Typeless|effect=Normal|t=1}}
|-
|rowspan="3"|[[Down smash]]||rowspan="3"|Shell Blender||rowspan="3"|Retracts into his shell and spins, creating a swirling blizzard that freezes foes. Has limited suction.||rowspan="2"|Hits 1-7||Edges||rowspan="2"|{{DamageWhenCharged|3}}||<span class="explain" title="that is, towards GB at 30 degrees">150</span>||rowspan="2" colspan="2"|15-16, 18-19, 21-22, 24-25, 27-28, 30-31, 33-34||rowspan="2"|40||rowspan="2"|50||rowspan="3"|0||rowspan="3"|{{AttackType|type=Typeless|effect=Freezing|t=3}}
|-
|Body||<span class="explain" title="that is, towards GB and 10 degrees downwards">190</span>
|-
|colspan="2"|Hit 8||{{DamageWhenCharged|13}}||90||colspan="2"|36||30||130
|-
|rowspan="2"|[[Forward smash]]||rowspan="2"|Horn Lunge||rowspan="2"|Rears back and then performs a very strong headbutt, causing his head to explode.||colspan="2"|Head||{{DamageWhenCharged|28}}||rowspan="2"|*||rowspan="2"|29||rowspan="2"|41||rowspan="2"|5||rowspan="2"|60||rowspan="2"|0||rowspan="2"|{{AttackType|type=Typeless|effect=Flame|t=2}}
|-
|colspan="2"|Body||{{DamageWhenCharged|24}}
|-
|[[Neutral aerial]]||Shell Spin||colspan="3"|Giga Bowser spins around inside his shell.||15%||*||6||28||20||80||0||{{AttackType|type=Typeless|effect=Electric|t=1}}
|-
|[[Forward aerial]]||Air Claw||colspan="3"|Swats forward rather quickly. Has great horizontal reach.||15%||*||8||11||50||80||0||{{AttackType|type=Typeless|effect=Darkness|t=1}}
|-
|[[Back aerial]]||Shell Bulge||colspan="3"|Giga Bowser thrusts his shell out behind him.||17%||24||10||14||25||80||0||{{AttackType|type=Typeless|effect=Electric|t=1}}
|-
|[[Up aerial]]||Upper Headbutt||colspan="3"|Swings his head upward. Has huge vertical knockback, this is arguably Giga Bowser's best finisher. This attack is further complimented by its large hitbox and Giga Bowser's high jumping height.||20%||85||22||26||60||80||0||{{AttackType|type=Typeless|effect=Slash|t=1}}
|-
|rowspan="2"|[[Down aerial]]||rowspan="2"|Inverted Spin||rowspan="2"|Retracts into his shell and spins himself into the ground. If the attack is not autocancelled, the impact causes a shockwave that launches the target upwards with very high knockback.||colspan="2"|Hits 1-9||3%||rowspan="2"|80||colspan="2"|14-15, 17-18, 20-21, 23-24, 26-27, 29-30, 32-33, 35-36, 38-39||0||100||10||{{AttackType|type=Typeless|effect=Electric|t=1}}
|-
|colspan="2"|Landing||10%||1||2||60||130||0||{{AttackType|type=Typeless|effect=Darkness|t=1}}
|-
|[[Pummel]]||Headbutt||colspan="3"|Does an explosive headbutt.||6%||80||11||12||0||100||30||{{AttackType|type=Typeless|effect=Flame|t=1}}
|-
|[[Forward throw]]||Big Heave||colspan="3"|Giga Bowser flings the opponent using his head.||12%||45||colspan="2"|36||60||50||0||{{AttackType|type=Throwing|effect=Flame|t=1}}
|-
|[[Back throw]]||Big Hurl||colspan="3"|Turns around and chucks the foe away.||12%||45||colspan="2"|19||60||50||0||{{AttackType|type=Throwing|effect=Darkness|t=1}}
|-
|rowspan="2"|[[Up throw]]||rowspan="2"|Spike Slice||rowspan="2"|Giga Bowser tosses the foe upwards, retreats into his shell, and spins, damaging the foe with his spikes.||colspan="2"|Hits 1-8||2%||0||colspan="2"|17-20, 21-24, 25-28, 29-32, 33-36, 37-40, 41-44, 45-48||0||100||rowspan="2"|0||{{AttackType|type=Typeless|effect=Electric|t=1}}
|-
|colspan="2"|Throw||10%||70||colspan="2"|49||60||110||{{AttackType|type=Throwing|effect=Normal|t=1}}
|-
|rowspan="2"|[[Down throw]]||rowspan="2"|Flatten||rowspan="2"|Giga Bowser performs a body slam on his opponent. Any other opponents who are nearby when Giga Bowser attacks will be buried.||colspan="2"|Hit 1||20%||0||45||46||0||90||rowspan="2"|0||{{AttackType|type=Typeless|effect=Bury|t=1}}
|-
|colspan="2"|Throw||1%||50||colspan="2"|46||75||20||{{AttackType|type=Throwing|effect=Normal|t=1}}
|-
|Edge (<100%)||Quick Spin||colspan="3"|Quickly spins onto the stage and then retreats back a bit.||16%||*||8||35||0||100||90||{{AttackType|type=Typeless|effect=Darkness|t=1}}
|-
|Edge (100%+)||Slow Swipe||colspan="3"|Slowly climbs onto stage and does a quick claw jab.||16%||130||46||50||0||100||90||{{AttackType|type=Typeless|effect=Darkness|t=1}}
|-
|rowspan="2"|[[Neutral special move]]||rowspan="2"|[[Fire Breath]]||rowspan="2"|Giga Bowser takes a short breath and lets loose with a stream of fire. Unfortunately, it seems that a good portion of the flames miss by shooting to the side of the playing field.||colspan="2"|Near||2%||rowspan="2"|45||1||12||12||30||rowspan="2"|0||rowspan="2"|{{AttackType|type=Typeless|effect=Flame|t=2}}
|-
|colspan="2"|Far||1%||13||&nbsp;||7||20
|-
|[[Side special move]]||[[Flying Slam]]||colspan="3"|Giga Bowser snatches the opponent and done a massive flying suplex. Unlike Bowser's, enemies in the Subspace Emissary do not get slashed (as Giga Bowser was not designed for use there).||22%||60||colspan="2"|&nbsp;||80||50||&nbsp;||{{AttackType|type=Throwing|effect=Normal|t=1}}
|-
|rowspan="6"|[[Up special move]]||rowspan="6"|[[Whirling Fortress]]||rowspan="6"|Giga Bowser gets into his shell and helicopters around. One of the best out-of-shield moves in the game.||colspan="2"|Hit 1 (ground)||11%||80||6||7||70||80||rowspan="3"|0||{{AttackType|type=Spin|effect=Normal|t=1}}
|-
|colspan="2"|Hit 2 (ground)||5%||90||8, 12,<br>16, 20||rowspan="2"|39||80||rowspan="2"|50||rowspan="2"|{{AttackType|type=Spin|effect=Slash|t=2}}
|-
|colspan="2"|Hit 3 (ground)||3%||70||24, 28,<br>32, 36||50
|-
|colspan="2"|Hit 1 (air)||10%||80||6||7||80||60||rowspan="3"|0||{{AttackType|type=Spin|effect=Normal|t=1}}
|-
|colspan="2"|Hit 2 (air)||3%||rowspan="2"|84||colspan="2"|8-11, 12-15, 16-19, 20-23, 24-27||rowspan="2"|50||rowspan="2"|20||rowspan="2"|{{AttackType|type=Spin|effect=Slash|t=2}}
|-
|colspan="2"|Hit 3 (air)||2%||colspan="2"|28-31, 32-35, 36-39, 40-43, 44-47
|-
|rowspan="4"|[[Down special move]]||rowspan="4"|[[Bowser Bomb]]||rowspan="4"|Giga Bowser leaps into the air and plummets downwards.||colspan="2"|Ground hop||4%||85||colspan="2"|11||0||100||110||{{AttackType|type=Head|effect=Normal|t=1}}
|-
|colspan="2"|Drop (from ground)||rowspan="2"|23%||rowspan="3"|76||38||&nbsp;||rowspan="2"|45||rowspan="2"|75||rowspan="3"|0||rowspan="3"|{{AttackType|type=Body|effect=Normal|t=3}}
|-
|colspan="2"|Drop (from air)||32||&nbsp;
|-
|colspan="2"|Landing||18%||1||2||60||72
|}
 
== Special Movements ==
'''[[Taunt]]s'''
*'''Up''': Roars (same as ''[[Melee]]'')
*'''Side''': Bites in front of himself 5 times and wheezes while doing so.
*'''Down''': Dances precariously on one foot.
[[File:Giga Bowser - Brawl Trophy.png|thumb|right|Giga Bowser trophy in ''Brawl''.]]
==Trophy==
'''Giga Bowser'''
 
''Bowser, transformed into the terrible and brutal form first seen in [[Super Smash Bros. Melee]]. While in this form, he's invulnerable--he doesn't get stunned and cannot be budged. His appearance is so fierce, it's as if he doesn't even belong in the Smash Bros. universe. He cannot maintain this form for long, so dealing out damage efficiently is key.''
{{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
 
==Playability through hacking==
[[File:GBowserHack.JPG|thumb|left|175px|Hacked Giga Bowser defeating [[Tabuu]] during [[Boss Battles Mode]].]]
Giga Bowser can be selected as a playable by hacking the game. His icon always shows him as normal Bowser. He plays similarly to the [[Final Smash]] version but stays transformed for the entire match, even after being KO'd. He is able to be used in modes that disable the ability to use Final Smashes, such as Boss Battles and the Subspace Emissary, and will not prevent Smash Balls from spawning. Other interesting oddities include:
* The ability to break Smash Balls and enter standby. Attempting to use a Final Smash like this will either freeze Giga Bowser for the rest of the match or put him in a permanent (until KO'd) fall, which causes floating on solid ground. Unless Giga Bowser is KO'd, the freeze prevents other Smash Balls from appearing. Other similarly hacked characters also experience this.
* Inability to be defeated in a Stamina Match. When played like this, he is unable to turn back into Bowser to be KO'd, so his HP will never drop below 1.
* When a match is over, Giga Bowser will appear on the Results screen instead of regular Bowser. His win animation is just his idle animation, and his losing has him in the "Blind" (T Pose) position. Both also keep him at his huge size.
* Similarly to how he is unable to pick up items or jump on springs, Giga Bowser is also unable to enter [[door]]s in The Subspace Emissary, nor the Rest Area Portal in All-Star Mode. Due to this, it is only possible to complete 4 Subspace Emissary levels as him, those being [[Midair Stadium]], [[The Ruined Hall]], [[Battleship Halberd Bridge]], and [[The Canyon]], as these levels have no doors. This can be circumvented by playing in Co-Op mode, and having the other player enter the doors for him.
*Giga Bowser can be on the stage while any other Final Smash is being used at the same time. He can be hit by all of them. [[Negative Zone]] has no effects on Giga Bowser, and [[Peach Blossom]] does damage but does not put Giga Bowser to sleep. Both [[Triforce Slash]]es, and the [[Blue Falcon (Final Smash)|Blue Falcon]] can be executed but will trap him in the T-pose position afterwards due to not having certain animations. While being attacked normally breaks other characters out this T-pose trap, only [[Cook Kirby]], [[Galaxia Darkness]], and [[Great Aether]] are capable of freeing Giga Bowser from the trap, as these 3 are the only moves in the game capable of breaking through Giga Bowser's launch resistance. Cook Kirby breaks through the resistance upon sucking Giga Bowser into the pot, and again upon dropping Giga out of the pot. Galaxia Darkness breaks through Giga Bowser's flinch resistance upon the hit (Which also causes the minimum amount of knockback to Giga). Great Aether breaks through at the start, but freezes him again and subsequently breaks him out numerous times, before fully freeing him at the end. All other Final Smashes simply deal damage to Giga Bowser, with some slowing him down like a smart bomb on each hit, while others cause no lag and ignore Giga Bowser's shield.
 
==Other oddities and glitches==
*When not played as a hack, in [[Stamina]] Mode, Giga Bowser will not die if reduced to zero HP. This causes the [[Undead Glitch]].
*Giga Bowser's shield cannot be broken by any means. He can still be damaged when the shield is too small, but it will not break or be canceled. The shield does not return to full strength after the transformation finishes. Also of note is that Giga Bowser cannot be grabbed or [[inhale]]d, which also includes special moves having to do with grabbing such as [[Falcon Dive]]. Strangely, the unbreakable shield is exclusive to Giga Bowser, as [[Wario-Man]]'s shield will break normally.
*Since hitstun causes characters to be KO'd off the top [[blast line]], it is possible to KO Giga Bowser if he is attacked while above the line. The same is true if Giga Bowser is carried above the [[blast line]] by a platform, including the top of any of the 3 [[Landmaster|Landmasters]].
*Giga Bowser is not recognized as a target by stage elements such as the Ultimate Chimera or the Bulborb; he will be ignored and not bitten by the two. In fact, Giga Bowser can jump up through the Bulborb's ceiling.
*Giga Bowser's large size can cause teleportation due to grabbing edges in enclosed areas, such as in [[Jungle Japes]]. The teleportation happens because Giga Bowser grabs the edge of the higher [[platform]]s, which causes him to land on the middle platform due to his large size.
*Giga Bowser cannot swim, pick up items, or use a spring. He can use the Starman item and lightning bolts, however, and can also have [[Bunny Hood]], [[Superspicy Curry]], [[Franklin Badge]], and [[flower]] effects and be either giant or tiny depending on the size you chose in the [[Special Brawl]] mode. The flower effect can also be applied during a normal match by hitting Giga Bowser with any moves that cause the effect. Giga Bowser is also unaffected by [[Pitfall|Pitfalls]], [[Metal box|Metal boxes]], both [[Mushroom|Mushrooms]], [[Lightning Bolt|Lightning Bolts]], and [[Bumper|Bumpers]]. All other damaging items simply deal damage to Giga Bowser.
*It is possible for the [[Crowd|crowd]] to cheer for a player using Giga Bowser. However, because Giga Bowser's audience cheer sound clip consists of garbage data, the game will play a beep in succession for however many times the sound clip was to play, then play the clapping sound clip as usual.
*If a CPU is using Giga Bowser, it will act strangely if hit by attacks that cause no flinch. It will attempt to duck under them, jump over them, shield them, and otherwise dodge them. The CPU will not react in any similar way against other types of attack.
 
==Trivia==
* Giga Bowser is one of only three characters who can use Darkness attacks, the other ones being [[Ganondorf (SSBB)|Ganondorf]] and [[Crazy Hand]]. This may mean that while Bowser is considered to be not really evil, Giga Bowser is a manifestation of his dark side. This is not to be confused with poison emitted from [[Olimar (SSBB)|Olimar's]] white [[Pikmin (species)|Pikmin]], although it has the same affect.
* Within the game's files, Bowser's sound effect file actually contains duplicates of his voice clips and sound effects. These are no different from the normal sounds, but are placed in a filter during gameplay to create Giga Bowser's deeper voice. The voice can also be pitched higher or lower in Special Brawl matches involving size changes. Both Giga Bowser's voice clips and sound effects can be played in the game's Sound Test, being placed together with Bowser's sounds.
* The fact that Giga Bowser has a results screen animation when using an infinite Giga Bowser hack is odd, considering Wario-Man and other characters playable in this fashion, do not have them and thus freeze the game upon a match ending unless their animation files are hacked. Also of note is how this Giga Bowser never turns back into Bowser when KO'd, while Wario-Man will ALWAYS turn back into Wario upon being KO'd.
* Like Wario-Man, Giga Bowser has no alternate costumes.
* The length of time spent as Giga Bowser is not correctly affected by [[Training mode]]'s speed change. For example, setting the Training Mode speed to 1/4 will only give Giga Bowser enough time for one or two attacks before reverting.
* Within Brawl's files, Giga Bowser actually has animations for numerous actions he's normally unable to do. These include all animations for if he is thrown, animations for picking up light items and food, animations for all light item throws, animations for using the Screw Attack, animations for growing or shrinking via items, animations for picking up and using an Assist Trophy, animations for assembling and riding the Dragoon, animations for slipping, and animations for teetering over a ledge. Most of these relate to actions Giga Bowser could do in Melee that he is missing in Brawl.
 
==External links==
* [http://youtube.com/watch?v=-9bqdOH3js0 Short video demo at 1:09]
 
{{Special Moves|char=Bowser|game=SSBB}}
{{FinalSmash}}
[[Category:Final Smashes]]
[[Category:Trophies (SSBB)]]
[[Category:Mario universe]]
[[Category:Characters (SSBB)]]

Revision as of 08:49, May 7, 2011

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