PK Flash: Difference between revisions

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==Origin==
==Origin==
PK (or PSI) Flash is one of Ness's unique moves in ''[[Earthbound|EarthBound]]''. The move has variable performance, usually doing minor effects such as crying and confusion, but it can occasionally instantly kill an opponent. It is one of only two PSI moves which are unique to Ness, the other being PSI Rockin, which is named based on the "favorite thing" entered at the beginning of the game, which defaults to "Rockin".
PK (or PSI) Flash is one of Ness's unique moves in ''[[Earthbound|EarthBound]]''. The move has variable performance, usually doing minor effects such as crying and confusion, but it can occasionally instantly kill an opponent. It is one of only two PSI moves which are unique to Ness, the other being PSI Rockin.
(PK Flash was originally used by Ness, along with [[Lucas]], in the Mother series, but only performable in ''Brawl'' by Ness.)
(PK Flash was originally used by Ness, along with [[Lucas]], in the Mother series, but only performable in ''Brawl'' by Ness.)



Revision as of 17:21, February 23, 2011

PK Flash
PK Flash.jpg
Ness using PK Flash in Brawl
User Ness
Universe Mother/Earthbound
Ness lands a fully charged PK Flash on Captain Falcon in Melee

PK Flash is Ness' neutral special move in both Melee and Brawl. It is a chargeable attack. When the move is initiated, a ball of green light appears above Ness. As the special button is held, the ball of light moves downwards and increases in power, until the special button is released, or until it is fully charged, at which point it explodes. The ball of light is arguably easier to control in Brawl than it is in Melee. PK Flash can be charged until it falls to the altitude from where Ness initiated the attack. It can be slightly moved horizontally and vertically by using the control stick. If the attack falls upon a platform or a higher level of a stage before it is detonated, it will disappear harmlessly. This can be a problem, especially in Brawl, since it falls below Ness' height when fully charged (but nonetheless, it is still considered fully charged if the player lets go of the special button right before it hits the ground). When performed in the air, it puts Ness into a helpless falling animation. Fully charged, without the influence of special conditions, it deals a maximum damage of 39% with huge knockback. Due to Ness's accent, many players mishear "PK Flash" as any of a variety of phrases, such as "PK Pulse" and "PK Cross". However, when Kirby copies Ness, he clearly says "PK Flash" when he uses it, even though Kirby and Ness have the same voice actress.

Techniques

Due to the move's lag and the fact that it leaves Ness vulnerable, some players try to avoid using this attack. However, it does have some uses. For example, it can be used for low percentage Star KOs when used on an opponent that is landing. It can also be used for edgeguarding, attacking recovering opponents. The move also has good uses in Team Battles. It can be absorbed three times by Mr. Game and Watch's Oil Panic, giving him a OHKO. It can also be used for healing a Lucas or another Ness by having them use PSI Magnet on it. Finally, Ness' teammate can grab his opponent, allowing Ness to use his fully charged PK Flash.

Origin

PK (or PSI) Flash is one of Ness's unique moves in EarthBound. The move has variable performance, usually doing minor effects such as crying and confusion, but it can occasionally instantly kill an opponent. It is one of only two PSI moves which are unique to Ness, the other being PSI Rockin. (PK Flash was originally used by Ness, along with Lucas, in the Mother series, but only performable in Brawl by Ness.)

In Mother 3, Lucas would learn PK Flash after he was shocked by an electrical discharge. The PK Flash in Mother 3 didn't have any levels, so PK Flash could deal minor status afflictions like crying or one-hit KOs at any point of the game.