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[[File:Battlefield.jpg|left|200px|Battlefield]]'''[[Platform]]s''' are the basic building blocks of all [[stage]]s in the [[Super Smash Bros. (series)|''Smash'' series]]. The four main classes of platforms are hard, semisoft, soft, and supersoft. [[Ledge]]s from which [[List of Super Smash Bros. series characters|characters]] can hang or, in [[Super Smash Bros. Brawl|''Brawl'']], [[tether recovery|tether]], can occur on any of the first three types, though they are most commonly found on the ends of hard platforms. Platforms can also possess a wide variety of other characteristics, such as rotation, weight sensitivity, destructibility, and more. Some [[item]]s and [[special move]]s interact with platforms in more complex ways as well, such as a [[Hothead]]'s ability to circumnavigate many platforms. ('''''[[Platform|more...]]''''')<noinclude>[[Category:Featured Article excerpts]]</noinclude> | [[File:Battlefield.jpg|left|200px|Battlefield]]'''[[Platform]]s''' are the basic building blocks of all [[stage]]s in the [[Super Smash Bros. (series)|''Smash'' series]]. The four main classes of platforms are hard, semisoft, soft, and supersoft. [[Ledge]]s from which [[List of Super Smash Bros. series characters|characters]] can hang or, in [[Super Smash Bros. Brawl|''Brawl'']], [[tether recovery|tether]], can occur on any of the first three types, though they are most commonly found on the ends of hard platforms. Platforms can also possess a wide variety of other characteristics, such as rotation, weight sensitivity, destructibility, and more. Some [[item]]s and [[special move]]s interact with platforms in more complex ways as well, such as a [[Hothead]]'s ability to circumnavigate many platforms. ('''''[[Platform|more...]]''''')<noinclude>[[Category:Featured Article excerpts]]</noinclude> |