Smash Taunt: Difference between revisions

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Once one of the characters successfully initiates the taunt, he will do a pose lasting several seconds. During this time, the character can't move, and if he's hit the taunt will be cancelled. However, if the pose is completed without [[flinching]], the radio conversations will begin.  If the character who did the Smash Taunt is KO'd during the conversation, it will abruptly come to a halt, and, in Snake's case, include a humorous conclusion based on the Game Over from the [[Metal Gear Solid]] series. In ''Melee'', however, being KO'd is not even necessary; the characters only need to flinch to end it.
Once one of the characters successfully initiates the taunt, he will do a pose lasting several seconds. During this time, the character can't move, and if he's hit the taunt will be cancelled. However, if the pose is completed without [[flinching]], the radio conversations will begin.  If the character who did the Smash Taunt is KO'd during the conversation, it will abruptly come to a halt, and, in Snake's case, include a humorous conclusion based on the Game Over from the [[Metal Gear Solid]] series. In ''Melee'', however, being KO'd is not even necessary; the characters only need to flinch to end it.


In ''Brawl'', Snake will talk about one of the characters that he is fighting. The people that Snake will talk to will be either [[Mei Ling]], [[Otacon]], or [[Colonel Roy Campbell]]. However, if Snake uses the Smash Taunt when his opponent is Fox, [[Slippy Toad]] will hack into the radio frequency and speak with Snake, instead of those three characters.  
In ''Brawl'', Snake will talk about one of the characters that he is fighting. The people that Snake will talk to will be either [[Mei Ling]], [[Otacon]], or [[Colonel Roy Campbell]]. However, if Snake uses the Smash Taunt when his opponent is Falco, [[Slippy Toad]] will hack into the radio frequency and speak with Snake, instead of those three characters.  


*Smash Taunts are used by tapping the down taunt button just once, for about one frame.
*Smash Taunts are used by tapping the down taunt button just once, for about one frame.

Revision as of 19:04, December 21, 2010

A Smash Taunt (スマッシュアピール) is a special taunt that can be done only by certain characters, on certain stages, more specifically the Star Fox Characters on the Star Fox Stages (see: Star Fox Smash Taunt), and Snake on Shadow Moses Island (see: Snake's Codec Messages). In Melee, the Smash Taunt could only be done by Fox and Falco on the Corneria stage or the Venom stage. However, in Brawl, Wolf, Fox, Falco, and Snake can do it.

Once one of the characters successfully initiates the taunt, he will do a pose lasting several seconds. During this time, the character can't move, and if he's hit the taunt will be cancelled. However, if the pose is completed without flinching, the radio conversations will begin. If the character who did the Smash Taunt is KO'd during the conversation, it will abruptly come to a halt, and, in Snake's case, include a humorous conclusion based on the Game Over from the Metal Gear Solid series. In Melee, however, being KO'd is not even necessary; the characters only need to flinch to end it.

In Brawl, Snake will talk about one of the characters that he is fighting. The people that Snake will talk to will be either Mei Ling, Otacon, or Colonel Roy Campbell. However, if Snake uses the Smash Taunt when his opponent is Falco, Slippy Toad will hack into the radio frequency and speak with Snake, instead of those three characters.

  • Smash Taunts are used by tapping the down taunt button just once, for about one frame.
  • Smash Taunts can only be used once per match for all characters, regardless of whom initiates it. If the initial pose is for any reason broken, all players must wait until the match is over to make another attempt.
  • Smash Taunts cannot be activated if the character has a Smash Ball.

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