User:Toomai/Data Node: Difference between revisions
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|RunTurn||10047 | |RunTurn||10047 | ||
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|Turn2 | |Turn2||10048 | ||
|- | |||
|Dash (while in Turn2)||10049 | |||
|- | |- | ||
|Crouch||10051 | |Crouch||10051 |
Revision as of 11:53, November 29, 2010
Welcome to the Data Node! Here you'll find all kinds of Brawl-related data. This page is under construction.
Fighter Moveset Data
Other Stuff (warning: unfiltered)
Known Action Priorities | |
---|---|
Action | Priority |
Stand | 10000 |
Run | 10009 |
Dash trip | 10010 |
Soft landing | 10026 |
Hard landing | 10027 |
Edge grab | 10030 |
Sidestep | 10037 |
Roll (F) | 10038 |
Roll (B) | 10039 |
Raise shield | 10040 |
Jump (stick) | 10042 |
Jump (button) | 10043 |
Dash | 10044 |
RunBrake | 10045 |
Turn1 | 10046 |
RunTurn | 10047 |
Turn2 | 10048 |
Dash (while in Turn2) | 10049 |
Crouch | 10051 |
Up taunt | 10056 |
Side taunt | 10057 |
Down taunt | 10058 |
Walk | 10059 |
Airdodge | 10060 |
Double jump (stick) | 10061 |
Double jump (button) | 10062 |
Footstool (stick) | 10063 |
Footstool (button) | 10064 |
Footstool (enemy?) | 10065 |
First multijump (stick) | 10066 |
First multijump (button) | 10067 |
First multijump (???) | 10068 |
Fire tether | 10080 |
Neutral combo | 10081 |
Neutral infinite? | 10082 |
Dash attack | 10083 |
F-tilt | 10084 |
U-tilt | 10085 |
D-tilt | 10086 |
F-smash | 10088 |
U-smash | 10091 |
D-smash | 10094 |
Air attack | 10096 |
Neutral special | 10097 |
Side special | 10098 |
Up special | 10099 |
Down special | 10100 |
Standing grab | 10104 |
Running grab | 10105 |
Pivot grab | 10106 |
Grab item | 10109 |
0x97 | 10110 |
Throw throwing item | 10111 |
Throw non-throwing item | 10113 |
Throw item (dash)? | 10114 |
Throw item? | 10115 |
Swing item (tilt)? | 10118 |
Swing item (dash)? | 10120 |
Swing item? | 10121 |
Swing item (smash)? | 10122 |
Fire item | 10123 |
Fire item | 10124 |
Fire item | 10125 |
Fire item? | 10133 |
RunBrake | 10141 |
Final Smash | 10143 |