Event 9: Hide 'n' Sheik: Difference between revisions
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|character = Choose (1 life) | |character = Choose (1 life) | ||
|allies = | |allies = | ||
|enemies = 2 [[Zelda (SSBM)|Zeldas]] ( | |enemies = 2 [[Zelda (SSBM)|Zeldas]] (infinite lives)/2 [[Sheik (SSBM)|Sheiks]] (1 life each) | ||
|stage = [[Termina: Great Bay|Great Bay]] | |stage = [[Termina: Great Bay|Great Bay]] | ||
|music = ''Great Bay'' | |music = ''Great Bay'' | ||
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}} | }} | ||
'''Event Match 9: Hide 'n' Sheik''' is the ninth event | '''Event Match 9: Hide 'n' Sheik''' is the ninth event match in ''[[Super Smash Bros. Melee]]''. As an available character of their choice, the player must defeat a team of two [[CPU]]s who transform between Zelda and Sheik, but only Sheik KOs count - KOing a Sheik will eliminate the opponent permanently, while KOing Zelda will only cause the opponent respawn. The player starts with one stock, the event takes place on [[Great Bay]], and there is no time limit. | ||
{{Event Matches}} | {{Event Matches}} | ||
[[Category:Event Matches]] | [[Category:Event Matches]] |
Revision as of 03:03, October 30, 2010
Event 9 Hide 'n' Sheik | |
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Official description | Only Sheik KOs count! Wait for the change... |
Character(s) used | Choose (1 life) |
Opponent(s) | 2 Zeldas (infinite lives)/2 Sheiks (1 life each) |
Stage(s) | Great Bay |
Music | Great Bay |
Availability | Starter |
Event Match 9: Hide 'n' Sheik is the ninth event match in Super Smash Bros. Melee. As an available character of their choice, the player must defeat a team of two CPUs who transform between Zelda and Sheik, but only Sheik KOs count - KOing a Sheik will eliminate the opponent permanently, while KOing Zelda will only cause the opponent respawn. The player starts with one stock, the event takes place on Great Bay, and there is no time limit.