Brawl+: Difference between revisions
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*Character balancing. [[Captain Falcon (SSBB)|Captain Falcon]], for example, has been significantly improved. | *Character balancing. [[Captain Falcon (SSBB)|Captain Falcon]], for example, has been significantly improved. | ||
*Faster overall gameplay speed. | *Faster overall gameplay speed. | ||
*Increased [[ | *Increased [[Falling Speed]]. | ||
*Increased [[hitstun]], allowing for truly inescapable [[Combo|combos]]. | *Increased [[hitstun]], allowing for truly inescapable [[Combo|combos]]. | ||
*[[Tech]] window enlarged. | *[[Tech]] window enlarged. |
Revision as of 15:15, April 6, 2009
Brawl+ is a working project designed to make various aspects of Brawl more competitive. It is only available by modifying the Wii with specific software. More information can be found on the Brawl+ FAQ at Smash World Forums.
Currently available modifications include (but are not limited to):
Features
- No tripping via dashing. Moves and bananas will still trip.
- A new character select screen.
- Fully independent versions of Squirtle, Ivysaur, and Charizard , though Pokemon Trainer can still be selected. For the stand-alone characters, Stamina and Pokemon Change have been removed, and the Pokemon will not cycle upon revival.
- L-canceling (Auto-cancel) (otherwise known as ALR or Aerial Lag Reduction).
- Dash Canceling. -Crouch to cancel a dash.
- No replay time limit.
- Shield during dash dance.
- No Stale Move Negation.
- Stage freezing. -Stops all stage movement, potentially allowing for more neutral stages.
- No Auto sweetspot ledges.
- Lag-less edges.
Gameplay Tweaks
- Character balancing. Captain Falcon, for example, has been significantly improved.
- Faster overall gameplay speed.
- Increased Falling Speed.
- Increased hitstun, allowing for truly inescapable combos.
- Tech window enlarged.
- Greater window to dash dance.
- Perfect shield window decreased.
- Increased Shield Stun.