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Superjump: Difference between revisions
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A '''''superjump''''' is a type of glitch where upon certain conditions, a character will "superjump" to the top of the screen (they will simply go upwards in their current animation), above the upper blast line, although they will not be KO'd. If a solid platform gets in the way while the character is going upwards, they will float under it for several seconds. Notable superjumps include the [[Boomerang superjump]] and the [[Size change super Jump]]. [[Shield Jump|Shield Jumping]] is also a type of this, however it ''does'' KO Jigglypuff. | A '''''superjump''''' is a type of glitch where upon certain conditions, a character will "superjump" to the top of the screen (they will simply go upwards in their current animation), above the upper blast line, although they will not be KO'd. If a solid platform gets in the way while the character is going upwards, they will float under it for several seconds. Notable superjumps include the [[Boomerang superjump]], [[Super Death Jump]] and the [[Size change super Jump]]. [[Shield Jump|Shield Jumping]] is also a type of this, however it ''does'' KO Jigglypuff. | ||
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[[Category:Glitches]] | [[Category:Glitches]] |
Revision as of 16:47, April 13, 2010
A superjump is a type of glitch where upon certain conditions, a character will "superjump" to the top of the screen (they will simply go upwards in their current animation), above the upper blast line, although they will not be KO'd. If a solid platform gets in the way while the character is going upwards, they will float under it for several seconds. Notable superjumps include the Boomerang superjump, Super Death Jump and the Size change super Jump. Shield Jumping is also a type of this, however it does KO Jigglypuff.